Tomoshibi Test Server
Online 220.158.19.177:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:15 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 53 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 44 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 54 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Tomoshibi Test Server: what is it?
The force wipe is the only wipe for Tomoshibi Test Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 4 hours ago the current world was made.
Wipe day on Tomoshibi Test Server: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.
Server
In which region does Tomoshibi Test Server sit?
A region is not published by Tomoshibi Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 220.158.19.177:28015.
What Rust build does Tomoshibi Test Server run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Tomoshibi Test Server. Joining requires the same protocol on your game; Steam handles the update.
Is Tomoshibi Test Server up, and how steady is its uptime?
The current status of Tomoshibi Test Server is online. About 4 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Tomoshibi Test Server perform well?
The 48-hour average was 108 server fps; the low was 69. At its highest the entity count was 119,503, including buildings, deployables and all else. At its highest, memory use was 4,188 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Tomoshibi Test Server be read?
Tags from Tomoshibi Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Tomoshibi Test Server?
The following Rust Server Analytics lists count Tomoshibi Test Server among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Tomoshibi Test Server sit among Rust servers?
The seven-day player-hours rank for Tomoshibi Test Server is #15,344, inside the top 69% of all ranked servers.
How many players does Tomoshibi Test Server carry?
Tomoshibi Test Server holds 0 players of its 10 slots as of the latest update. The seven-day mean for this server is 0 players.
Settings
What are the settings on Tomoshibi Test Server, and its rules?
Gather rate is not mentioned in the name of Tomoshibi Test Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Tomoshibi Test Server?
The game generates a procedural map of size 4,500 with seed 13825 for Tomoshibi Test Server. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to Tomoshibi Test Server?
In the Rust console (F1), enter client.connect 220.158.19.177:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.