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Drill-through Server detail

MORU RustServer s1

Online 220.158.16.162:28015 checked 5m ago

Drill-through
FilterServeris MORU RustServer s1
Attributes
moddedoxide
Last refreshed
Players now 1/ 50
7-day average 0 peak 1
Rank #5,831 top 26%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:24 UTC26d ago 2 – running 0
Thu 1 Oct, 22:48 UTC FW26d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 78 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 67 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does MORU RustServer s1 wipe?

Too few wipes on record for MORU RustServer s1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 16 hours ago.

Wipe day on MORU RustServer s1: what should you expect?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 10 hours in.

Server details

Which location hosts MORU RustServer s1?

A region is not published by MORU RustServer s1. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 220.158.16.162:28015.

What Rust build does MORU RustServer s1 run?

Rust network protocol 2635 and build 168909 on Linux is the setup for MORU RustServer s1. The protocol has to match before you can join; Steam updates it automatically.

How reliable is MORU RustServer s1, and is it online now?

MORU RustServer s1 reports online at the current check. About 54 minutes ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does MORU RustServer s1 perform well?

The 48-hour average was 119 server fps; the low was 95. At its highest the entity count was 88,803, including buildings, deployables and all else. Memory use reached 3,427 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on MORU RustServer s1 be read?

The game's server browser reads the tags MORU RustServer s1 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does MORU RustServer s1 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count MORU RustServer s1 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does MORU RustServer s1 compare?

On player hours over seven days, MORU RustServer s1 ranks #5,831, within the top 26% of ranked servers.

At what level does MORU RustServer s1 run its population?

MORU RustServer s1 holds 1 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 00:00 UTC with 1 players.

Settings

What are the settings on MORU RustServer s1, and its rules?

The name of MORU RustServer s1 does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on MORU RustServer s1: which one is it?

A procedural map of size 4,500 with seed 19686, generated by the game, runs on MORU RustServer s1. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

How to join

How can a player join MORU RustServer s1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 220.158.16.162:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.