MORU RustServer s1
Online 220.158.16.162:28015 checked 5m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:24 UTC26d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:48 UTC FW26d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 85 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 78 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 67 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 20 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does MORU RustServer s1 wipe?
Too few wipes on record for MORU RustServer s1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 16 hours ago.
Wipe day on MORU RustServer s1: what should you expect?
Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 10 hours in.
Server details
Which location hosts MORU RustServer s1?
A region is not published by MORU RustServer s1. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 220.158.16.162:28015.
What Rust build does MORU RustServer s1 run?
Rust network protocol 2635 and build 168909 on Linux is the setup for MORU RustServer s1. The protocol has to match before you can join; Steam updates it automatically.
How reliable is MORU RustServer s1, and is it online now?
MORU RustServer s1 reports online at the current check. About 54 minutes ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does MORU RustServer s1 perform well?
The 48-hour average was 119 server fps; the low was 95. At its highest the entity count was 88,803, including buildings, deployables and all else. Memory use reached 3,427 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on MORU RustServer s1 be read?
The game's server browser reads the tags MORU RustServer s1 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does MORU RustServer s1 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count MORU RustServer s1 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does MORU RustServer s1 compare?
On player hours over seven days, MORU RustServer s1 ranks #5,831, within the top 26% of ranked servers.
At what level does MORU RustServer s1 run its population?
MORU RustServer s1 holds 1 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 00:00 UTC with 1 players.
Settings
What are the settings on MORU RustServer s1, and its rules?
The name of MORU RustServer s1 does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on MORU RustServer s1: which one is it?
A procedural map of size 4,500 with seed 19686, generated by the game, runs on MORU RustServer s1. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
How to join
How can a player join MORU RustServer s1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 220.158.16.162:28015.