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Drill-through Server detail

SOUKAI LOCAL TEST

Offline 219.104.138.102:28015 checked 3d ago

Drill-through
FilterServeris SOUKAI LOCAL TEST
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,353 top 69%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:08 UTC22d ago 1 – running 0
Thu 1 Oct, 03:10 UTC27d ago 1 halved by day 1 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 29 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does SOUKAI LOCAL TEST wipe?

The rhythm of SOUKAI LOCAL TEST cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days ago the current world was made.

Wipe day on SOUKAI LOCAL TEST: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.

Server details

Which location hosts SOUKAI LOCAL TEST?

No region is published by SOUKAI LOCAL TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 219.104.138.102:28015.

What Rust build does SOUKAI LOCAL TEST run?

Rust network protocol 2634 and build 166652 on Windows is the setup for SOUKAI LOCAL TEST. Your game must match the protocol to join, and Steam applies that update.

How reliable is SOUKAI LOCAL TEST, and is it online now?

Offline at this refresh: SOUKAI LOCAL TEST, last seen 3 days 21 hours ago. 9% uptime over the last 7 full days, equal to 15 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Tags

How should the tags on SOUKAI LOCAL TEST be read?

The game's server browser reads the tags SOUKAI LOCAL TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does SOUKAI LOCAL TEST appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count SOUKAI LOCAL TEST among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does SOUKAI LOCAL TEST hold in the server rankings?

The seven-day player-hours rank for SOUKAI LOCAL TEST is #15,353, inside the top 69% of all ranked servers.

How many players does SOUKAI LOCAL TEST carry?

SOUKAI LOCAL TEST is offline at this refresh; the last contact was 3 days 21 hours ago. The seven-day mean for this server is 0 players.

Settings

What settings and rules does SOUKAI LOCAL TEST use?

Gather rate is not mentioned in the name of SOUKAI LOCAL TEST. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

How to join

How do you connect to SOUKAI LOCAL TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 219.104.138.102:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.