Rust Server Analytics 38,680 players11,699 servers
All servers
Drill-through Server detail

Junichi & Saki PVE

Offline 218.40.83.125:28015 checked 3d ago

Drill-through
FilterServeris Junichi & Saki PVE
Attributes
moddedcarbonpve
Last refreshed
Players now 1/ 4
7-day average 1 peak 1
Rank #5,368 top 24%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 25% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 00:32 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 249 on average 308 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 240 on average 112 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average 181 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 32 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 56 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 9 / 100

Quick answers

from the figures on this page

Wipe data

When does Junichi & Saki PVE wipe?

The rhythm of Junichi & Saki PVE cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 4 days 1 hours ago the current world was made.

On Junichi & Saki PVE, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does Junichi & Saki PVE sit?

No region is published by Junichi & Saki PVE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 218.40.83.125:28015 is its address.

Which Rust version is Junichi & Saki PVE on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Junichi & Saki PVE. The protocol has to match before you can join; Steam updates it automatically.

Is Junichi & Saki PVE up, and how steady is its uptime?

Last seen 3 days 14 hours ago, Junichi & Saki PVE now reports offline. Uptime over the last full days (7) was 23%, or 39 of 168 hours. It entered Rust Server Analytics records on 3 October 2026.

Lists and tags

Which meanings do the tags on Junichi & Saki PVE carry?

gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags Junichi & Saki PVE publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Junichi & Saki PVE appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Junichi & Saki PVE among their servers: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Junichi & Saki PVE hold in the server rankings?

Player hours for the last seven days place Junichi & Saki PVE at #5,368, in the top 24% of the ranked field.

How many players does Junichi & Saki PVE carry?

Junichi & Saki PVE is offline at this refresh; the last contact was 3 days 14 hours ago. The seven-day mean is 1 players, against a peak of 1.

Settings

How is Junichi & Saki PVE configured, and what rules apply?

The name of Junichi & Saki PVE does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Junichi & Saki PVE?

The game generates a procedural map for Junichi & Saki PVE.

How to join

How do you connect to Junichi & Saki PVE?

In the Rust console (F1), enter client.connect 218.40.83.125:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Player slots: 4.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.