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Drill-through Server detail

My Rust Server

Offline 218.37.117.6:28015 checked 26d ago

Drill-through
FilterServeris My Rust Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #13,860 top 61%
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep2 Oct6 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:14 UTC26d ago 1 – running 1
Fri 2 Oct, 14:04 UTC27d ago 1 – 0.5 days 0
Fri 25 Sep, 08:01 UTC34d ago 1 held half 7.3 days 1
Wed 23 Sep, 09:50 UTC36d ago 1 – 1.9 days 1
Tue 22 Sep, 03:20 UTC37d ago 1 – 1.3 days 1
Mon 21 Sep, 07:00 UTC38d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 45 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 85 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 322 / 350

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Rust Server: what is it?

With irregular wipe times, My Rust Server offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 26 days 17 hours ago the current world was made.

On My Rust Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server

What is the hosting location of My Rust Server?

A region is not published by My Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 218.37.117.6:28015 is its address.

What Rust build does My Rust Server run?

On Windows, My Rust Server runs Rust network protocol 2634 and build 166586. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Rust Server, and is it online now?

The current status is offline for My Rust Server, with the last sighting 26 days 15 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 21 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on My Rust Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): Build number 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags My Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Rust Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does My Rust Server sit among Rust servers?

On player hours over seven days, My Rust Server ranks #13,860, within the top 61% of ranked servers.

How many players does My Rust Server carry?

The last sighting of My Rust Server was 26 days 15 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does My Rust Server use?

No gather rate is given in the name of My Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.

The map on My Rust Server: which one is it?

The game generates a procedural map for My Rust Server.

Connection

How do you connect to My Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 218.37.117.6:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166586
Build Build number 166586.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.