Rust Test
Online 217.77.1.118:25565 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:20 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 183 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 85 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 343 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 246 / 700 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Rust Test: what is it?
Too few wipes on record for Rust Test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 5 hours ago.
Wipe day on Rust Test: what should you expect?
Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.
Server
In which region does Rust Test sit?
No region is published by Rust Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 217.77.1.118:25565.
Which Rust version is Rust Test on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Rust Test. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Rust Test show, and is it up?
As of the latest refresh, Rust Test is online. About 4 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Rust Test perform well?
Over 48 hours the average held at 44 server fps, and the minimum was 7. At its highest the entity count was 49,684, including buildings, deployables and all else. Peak memory was 1,799 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on Rust Test carry?
Tags from Rust Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Rust Test: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Rust Test sit among Rust servers?
On player hours over seven days, Rust Test ranks #15,344, within the top 69% of ranked servers.
How many players does Rust Test carry?
Of 100 slots, 0 are filled on Rust Test at this refresh. The seven-day mean for this server is 0 players.
Settings
How is Rust Test configured, and what rules apply?
The name of Rust Test does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is disabled.
The map on Rust Test: which one is it?
A procedural map of size 3,000 with seed 1321362921, generated by the game, runs on Rust Test. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join Rust Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.77.1.118:25565.