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Drill-through Server detail

Snow_Test_Clean

Offline 217.60.245.30:28027 checked 4d ago

Drill-through
FilterServeris Snow_Test_Clean
Attributes
moddedoxide
Last refreshed
Players now 0/ 20
7-day average 1 peak 2
Rank #5,328 top 24%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 03:56 UTC5d ago 1 – running 1
Tue 20 Oct, 21:26 UTC7d ago 2 – 1.3 days 0
Mon 19 Oct, 11:05 UTC8d ago 1 – 1.4 days 0
Sun 18 Oct, 22:05 UTC9d ago 1 – 0.5 days 0
Sun 18 Oct, 15:09 UTC9d ago 1 – 0.3 days 0
Sun 18 Oct, 05:24 UTC9d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 160 on average 42 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 18 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 5 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Snow_Test_Clean wipe?

With irregular wipe times, Snow_Test_Clean offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 5 days 23 hours.

Wipe day on Snow_Test_Clean: what should you expect?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Snow_Test_Clean?

A region is not published by Snow_Test_Clean. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 217.60.245.30:28027 is its address.

What Rust build does Snow_Test_Clean run?

The platform is Linux, with Rust network protocol 2617 and build 140534 running on Snow_Test_Clean. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Snow_Test_Clean show, and is it up?

The current status is offline for Snow_Test_Clean, with the last sighting 4 days 13 hours ago. Of 168 hours in the last 7 full days, 40 were up: 24%. It entered Rust Server Analytics records on 18 October 2026.

Tags

What do Snow_Test_Clean's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Default team size of 8; v2617 (Protocol): Protocol 2617 is required: your game must match to connect; cs140534 (Build): Build number 140534; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Snow_Test_Clean publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Snow_Test_Clean appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Snow_Test_Clean among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Snow_Test_Clean hold in the server rankings?

Player hours for the last seven days place Snow_Test_Clean at #5,328, in the top 24% of the ranked field.

At what level does Snow_Test_Clean run its population?

The last sighting of Snow_Test_Clean was 4 days 13 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 2.

Settings

What are the settings on Snow_Test_Clean, and its rules?

The name of Snow_Test_Clean does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Snow_Test_Clean?

Snow_Test_Clean uses a procedural map of size 2,200 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Snow_Test_Clean?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.60.245.30:28027. https://free-rust.pro is its website.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Capacity of 20 slots.
ts8
Group limit Default team size of 8.
v2617
Protocol Protocol 2617 is required: your game must match to connect.
cs140534
Build Build number 140534.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.