Snow_Main
Offline 217.60.245.30:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:51 UTC5d ago | 12 | – | running | 1 |
| Wed 21 Oct, 11:15 UTC7d ago | 13 | held half | 2.2 days | 2 |
| Tue 20 Oct, 15:43 UTC8d ago | 13 | – | 0.8 days | 0 |
| Sat 17 Oct, 17:02 UTC11d ago | 17 | halved by day 1 | 2.9 days | 0 |
| Fri 16 Oct, 21:28 UTC11d ago | 17 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 141 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 154 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 119 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 35 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Snow_Main: what is it?
No next wipe can be predicted for Snow_Main, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 5 days 3 hours ago the current world was made.
On Snow_Main, what happens on wipe day?
The average busiest count over recent wipes is 13 players. The highest player count on the latest wipe arrived 18 hours in. Above half that peak until the next wipe held in 50% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server details
What is the hosting location of Snow_Main?
No region appears in what Snow_Main publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 217.60.245.30:28015.
Which Rust version is Snow_Main on?
On Linux, Snow_Main runs Rust network protocol 2617 and build 140534. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Snow_Main show, and is it up?
Offline at this refresh: Snow_Main, last seen 3 days 23 hours ago. Of 168 hours in the last 7 full days, 94 were up: 56%. The first sighting of it by Rust Server Analytics was on 16 October 2026.
Lists and tags
Which meanings do the tags on Snow_Main carry?
The game's server browser reads the tags Snow_Main publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts1000 (Group limit): The cap is 1000 players per team; v2617 (Protocol): Protocol 2617 is required: your game must match to connect; cs140534 (Build): Game build: 140534; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Snow_Main appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Snow_Main fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Snow_Main hold in the server rankings?
Player hours for the last seven days place Snow_Main at #2,701, in the top 12% of the ranked field.
What is the population of Snow_Main?
No response from Snow_Main at the latest check, with a last sighting 3 days 23 hours ago. Seven-day figures: an average of 3 players and a peak of 12.
Settings
What are the settings on Snow_Main, and its rules?
Gather rate is not mentioned in the name of Snow_Main. Players per group: up to 1000. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC off.
What is the map for Snow_Main?
The game generates a procedural map of size 3,000 with seed 645654 for Snow_Main. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join Snow_Main?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.60.245.30:28015. https://free-rust.pro is its website.