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Drill-through Server detail

Snow_Main

Offline 217.60.245.30:28015 checked 3d ago

Drill-through
FilterServeris Snow_Main
Attributes
moddedoxide
Last refreshed
Players now 3/ 150
7-day average 3 peak 12
Rank #2,701 top 12%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak13players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:51 UTC5d ago 12 – running 1
Wed 21 Oct, 11:15 UTC7d ago 13 held half 2.2 days 2
Tue 20 Oct, 15:43 UTC8d ago 13 – 0.8 days 0
Sat 17 Oct, 17:02 UTC11d ago 17 halved by day 1 2.9 days 0
Fri 16 Oct, 21:28 UTC11d ago 17 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 154 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 119 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 35 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 35 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Snow_Main: what is it?

No next wipe can be predicted for Snow_Main, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 5 days 3 hours ago the current world was made.

On Snow_Main, what happens on wipe day?

The average busiest count over recent wipes is 13 players. The highest player count on the latest wipe arrived 18 hours in. Above half that peak until the next wipe held in 50% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server details

What is the hosting location of Snow_Main?

No region appears in what Snow_Main publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 217.60.245.30:28015.

Which Rust version is Snow_Main on?

On Linux, Snow_Main runs Rust network protocol 2617 and build 140534. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Snow_Main show, and is it up?

Offline at this refresh: Snow_Main, last seen 3 days 23 hours ago. Of 168 hours in the last 7 full days, 94 were up: 56%. The first sighting of it by Rust Server Analytics was on 16 October 2026.

Lists and tags

Which meanings do the tags on Snow_Main carry?

The game's server browser reads the tags Snow_Main publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts1000 (Group limit): The cap is 1000 players per team; v2617 (Protocol): Protocol 2617 is required: your game must match to connect; cs140534 (Build): Game build: 140534; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Snow_Main appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Snow_Main fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Snow_Main hold in the server rankings?

Player hours for the last seven days place Snow_Main at #2,701, in the top 12% of the ranked field.

What is the population of Snow_Main?

No response from Snow_Main at the latest check, with a last sighting 3 days 23 hours ago. Seven-day figures: an average of 3 players and a peak of 12.

Settings

What are the settings on Snow_Main, and its rules?

Gather rate is not mentioned in the name of Snow_Main. Players per group: up to 1000. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC off.

What is the map for Snow_Main?

The game generates a procedural map of size 3,000 with seed 645654 for Snow_Main. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join Snow_Main?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.60.245.30:28015. https://free-rust.pro is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts1000,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Player slots: 150.
ts1000
Group limit The cap is 1000 players per team.
v2617
Protocol Protocol 2617 is required: your game must match to connect.
cs140534
Build Game build: 140534.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.