MiniCore Dev
Offline 217.217.244.236:28015 checked 25d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does MiniCore Dev wipe?
With too few of its wipes on record, MiniCore Dev's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 6 hours ago.
Server details
What is the hosting location of MiniCore Dev?
No region appears in what MiniCore Dev publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 217.217.244.236:28015.
What Rust build does MiniCore Dev run?
The platform is Windows, with Rust network protocol 2634 and build 166494 running on MiniCore Dev. Your game must match the protocol to join, and Steam applies that update.
What uptime does MiniCore Dev show, and is it up?
Offline at this refresh: MiniCore Dev, last seen 25 days ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 3 October 2026.
Tags
How should the tags on MiniCore Dev be read?
Tags from MiniCore Dev, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature MiniCore Dev?
The following Rust Server Analytics lists count MiniCore Dev among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does MiniCore Dev compare?
On player hours over seven days, MiniCore Dev ranks #15,710, within the top 69% of ranked servers.
At what level does MiniCore Dev run its population?
No response from MiniCore Dev at the latest check, with a last sighting 25 days ago.
Map and rules
How is MiniCore Dev configured, and what rules apply?
Gather rate is not mentioned in the name of MiniCore Dev. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way onto MiniCore Dev?
In the Rust console (F1), enter client.connect 217.217.244.236:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.