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RustCommerce-POC-Inbound-Carbon

Offline 217.119.77.167:28115 checked 32d ago

Drill-through
FilterServeris RustCommerce-POC-Inbound-Carbon
Attributes
moddedcarbon
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #16,841 top 72%
Last wipe 32d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 13:07 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 66 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 21 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does RustCommerce-POC-Inbound-Carbon wipe?

The rhythm of RustCommerce-POC-Inbound-Carbon cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 days 22 hours ago the current world was made.

Wipe day on RustCommerce-POC-Inbound-Carbon: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts RustCommerce-POC-Inbound-Carbon?

No region is published by RustCommerce-POC-Inbound-Carbon. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 217.119.77.167:28115 is its address.

Which Rust version is RustCommerce-POC-Inbound-Carbon on?

On Linux, RustCommerce-POC-Inbound-Carbon runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.

Is RustCommerce-POC-Inbound-Carbon up, and how steady is its uptime?

Offline at this refresh: RustCommerce-POC-Inbound-Carbon, last seen 32 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 26 September 2026.

Tags

Which meanings do the tags on RustCommerce-POC-Inbound-Carbon carry?

The game's server browser reads the tags RustCommerce-POC-Inbound-Carbon publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does RustCommerce-POC-Inbound-Carbon appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RustCommerce-POC-Inbound-Carbon: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, how does RustCommerce-POC-Inbound-Carbon compare?

Player hours for the last seven days place RustCommerce-POC-Inbound-Carbon at #16,841, in the top 72% of the ranked field.

At what level does RustCommerce-POC-Inbound-Carbon run its population?

No response from RustCommerce-POC-Inbound-Carbon at the latest check, with a last sighting 32 days 15 hours ago.

Map and rules

How is RustCommerce-POC-Inbound-Carbon configured, and what rules apply?

No gather rate is given in the name of RustCommerce-POC-Inbound-Carbon. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RustCommerce-POC-Inbound-Carbon?

RustCommerce-POC-Inbound-Carbon uses a procedural map, which the game generates.

Connection

How do you connect to RustCommerce-POC-Inbound-Carbon?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.119.77.167:28115.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Build number 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.