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Drill-through Server detail

Atlas Hub US Testing

Offline 216.39.240.33:28210 checked 30d ago

Drill-through
FilterServeris Atlas Hub US Testing
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #16,859 top 71%
Last wipe 480d ago weekly schedule
Next wipe 2d 16h Sun 1 Nov, 12:33 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Sunday 1 November, 12:33 UTC, in 2d 16h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 2 on average 0 / 50
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 125 / 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 13 on average 19 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average 6 / 200
Together We Rust | Build Server NA · groups of 8+ · 2 on average 2 / 125
Builders Like Us NA · groups of 32+ · monthly · 2 on average 0 / 100

Quick answers

from the figures on this page

Wipe data

When does Atlas Hub US Testing wipe?

An estimate from weekly: 7 days after its last wipe gives Atlas Hub US Testing's next wipe. A wipe is scheduled for Sunday 1 November at 12:33 UTC, according to this server's cycle. The world now in play was created 480 days 7 hours ago. The tags list a wipe schedule of one week.

Server

What is the hosting location of Atlas Hub US Testing?

Without a region tag, Atlas Hub US Testing still has a name pointing to North America, with us1 as region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 216.39.240.33:28210 is its address.

What Rust build does Atlas Hub US Testing run?

The platform is Linux, with Rust network protocol 2633 and build 125476 running on Atlas Hub US Testing. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Atlas Hub US Testing, and is it online now?

Last seen 30 days ago, Atlas Hub US Testing now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 26 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Atlas Hub US Testing be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts30 (Group limit): Team size is capped at 30; v2633 (Protocol): Joining needs your game on protocol 2633; cs125476 (Build): Build number 125476; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus1 (Region code): Region code: us1; ^w (Weekly): A weekly wipe cycle; ^c (Creative): No gathering, just sandbox building at will; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Loot is provided for aim and PvP practice; ^i (Battlefield): Quick PvP with kits and generous rates; ^j (Battle royale): The zone closes in while players loot and battle; ^k (Build server): Design and test base builds; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; modded (Modded): The Modded section, because plugins or settings modify play; US (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags Atlas Hub US Testing publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Atlas Hub US Testing?

Among the Rust Server Analytics lists Atlas Hub US Testing fits are: Modded Rust servers: live data, Rust aim training servers, Rust battlefield servers, Rust build and creative servers, Rust servers tagged creative and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

Where does Atlas Hub US Testing sit among Rust servers?

The seven-day player-hours rank for Atlas Hub US Testing is #16,859, inside the top 71% of all ranked servers.

How many players does Atlas Hub US Testing carry?

No response from Atlas Hub US Testing at the latest check, with a last sighting 30 days ago.

Map and rules

How is Atlas Hub US Testing configured, and what rules apply?

Gather rate is not mentioned in the name of Atlas Hub US Testing. A maximum of 30 players per group applies. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

How can a player join Atlas Hub US Testing?

In the Rust console (F1), enter client.connect 216.39.240.33:28210. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts30
Group limit Team size is capped at 30.
v2633
Protocol Joining needs your game on protocol 2633.
cs125476
Build Build number 125476.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Gameplay

^c
Creative No gathering, just sandbox building at will.
^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Loot is provided for aim and PvP practice.
^i
Battlefield Quick PvP with kits and generous rates.
^j
Battle royale The zone closes in while players loot and battle.
^k
Build server Design and test base builds.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.
modded
Modded The Modded section, because plugins or settings modify play.

Other

US
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.
rustmaps
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.