Rust Server Analytics 34,993 players11,617 servers
All servers
Drill-through Server detail

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02

Online NA 216.244.65.251:28015 checked 13m ago

Drill-through
FilterServeris RUSTWORLD.CC [US] Seattle - Main | Monthl…
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #10,792 top 48% · #1316 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
35d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 7 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 6 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 3 / 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average 0 / 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 0 / 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 1 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: what is it?

With the force wipe, once a month, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 12 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 32 hours in.

Server details

Which location hosts RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

The NA tag on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 216.244.65.251:28015.

Which Rust version is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 on?

On Linux, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, and is it online now?

The current status of RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is online. Its reported uptime indicates a restart roughly 6 days 2 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 perform well?

Over 48 hours the average held at 32 server fps, and the minimum was 29. Entity count reached 79,109, covering buildings, deployables and the rest of the world. Memory use reached 3,715 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 carry?

The game's server browser reads the tags RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 publishes: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 fits are: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 compare?

Ranked on seven-day player hours, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is #10,792 overall and #1,316 in North America, within the top 48% of ranked servers.

At what level does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run its population?

Of 50 slots, 0 are filled on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What settings and rules does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 use?

No gather rate is given in the name of RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

What is the map for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

The game generates a procedural map of size 3,750 with seed 255308939 for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is RustWorld SEA1.

Connection

How can a player join RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.244.65.251:28015. Find it online at http://www.rustworld.cc/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.