pllm-test-0
Offline 216.243.220.242:28015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 184 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 86 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 28 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 265 / 700 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for pllm-test-0: what is it?
Too few wipes on record for pllm-test-0 to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 13 hours ago.
Server details
In which region does pllm-test-0 sit?
A region is not published by pllm-test-0. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 216.243.220.242:28015 is its address.
Which Rust version is pllm-test-0 on?
Rust network protocol 2634 and build 167584 on Linux is the setup for pllm-test-0. The protocol has to match before you can join; Steam updates it automatically.
Is pllm-test-0 up, and how steady is its uptime?
The current status is offline for pllm-test-0, with the last sighting 16 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 12 October 2026.
Lists and tags
Which meanings do the tags on pllm-test-0 carry?
The game's server browser reads the tags pllm-test-0 publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Build number 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does pllm-test-0 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count pllm-test-0 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does pllm-test-0 sit among Rust servers?
Player hours for the last seven days place pllm-test-0 at #15,427, in the top 71% of the ranked field.
How many players does pllm-test-0 carry?
pllm-test-0 is offline at this refresh; the last contact was 16 days 12 hours ago.
Settings
What settings and rules does pllm-test-0 use?
No gather rate is given in the name of pllm-test-0. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
The map on pllm-test-0: which one is it?
pllm-test-0 uses a procedural map, which the game generates.
How to join
How do you connect to pllm-test-0?
In the Rust console (F1), enter client.connect 216.243.220.242:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.