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Drill-through Server detail

pllm-test-0

Offline 216.243.220.242:28015 checked 16d ago

Drill-through
FilterServeris pllm-test-0
Attributes
moddedcarbon
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,427 top 71%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 184 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 86 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 265 / 700

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for pllm-test-0: what is it?

Too few wipes on record for pllm-test-0 to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 13 hours ago.

Server details

In which region does pllm-test-0 sit?

A region is not published by pllm-test-0. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 216.243.220.242:28015 is its address.

Which Rust version is pllm-test-0 on?

Rust network protocol 2634 and build 167584 on Linux is the setup for pllm-test-0. The protocol has to match before you can join; Steam updates it automatically.

Is pllm-test-0 up, and how steady is its uptime?

The current status is offline for pllm-test-0, with the last sighting 16 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 12 October 2026.

Lists and tags

Which meanings do the tags on pllm-test-0 carry?

The game's server browser reads the tags pllm-test-0 publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Build number 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does pllm-test-0 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count pllm-test-0 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does pllm-test-0 sit among Rust servers?

Player hours for the last seven days place pllm-test-0 at #15,427, in the top 71% of the ranked field.

How many players does pllm-test-0 carry?

pllm-test-0 is offline at this refresh; the last contact was 16 days 12 hours ago.

Settings

What settings and rules does pllm-test-0 use?

No gather rate is given in the name of pllm-test-0. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

The map on pllm-test-0: which one is it?

pllm-test-0 uses a procedural map, which the game generates.

How to join

How do you connect to pllm-test-0?

In the Rust console (F1), enter client.connect 216.243.220.242:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity of 4 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167584
Build Build number 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.