Datawarp-Rust
Online 216.146.25.33:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:50 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 164 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 72 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 27 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 251 / 700 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Datawarp-Rust wipe?
With too few of its wipes on record, Datawarp-Rust's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 19 days 8 hours ago.
Wipe day on Datawarp-Rust: what should you expect?
Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
What is the hosting location of Datawarp-Rust?
No region is published by Datawarp-Rust. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 216.146.25.33:28015 is its address.
Which Rust version is Datawarp-Rust on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Datawarp-Rust. The protocol has to match before you can join; Steam updates it automatically.
Is Datawarp-Rust up, and how steady is its uptime?
The current status of Datawarp-Rust is online. About 5 days 14 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 142 were up: 85%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Datawarp-Rust perform well?
The 48-hour average was 111 server fps; the low was 58. Entity count reached 116,772, covering buildings, deployables and the rest of the world. Peak memory was 5,828 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do Datawarp-Rust's tags stand for?
The game's server browser reads the tags Datawarp-Rust publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Datawarp-Rust?
These Rust Server Analytics lists include Datawarp-Rust: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Datawarp-Rust compare?
Player hours for the last seven days place Datawarp-Rust at #7,396, in the top 33% of the ranked field.
At what level does Datawarp-Rust run its population?
Datawarp-Rust holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 15:00 UTC shows the highest average: 1 players.
Map and rules
How is Datawarp-Rust configured, and what rules apply?
Gather rate is not mentioned in the name of Datawarp-Rust. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Datawarp-Rust: which one is it?
A procedural map of size 4,500 with seed 27944, generated by the game, runs on Datawarp-Rust. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join Datawarp-Rust?
In the Rust console (F1), enter client.connect 216.146.25.33:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.