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Drill-through Server detail

Rust Starter -102

Offline 213.32.66.196:7777 checked 18d ago

Drill-through
FilterServeris Rust Starter -102
Attributes
moddedoxide
Last refreshed
Players now 0/ 15
7-day average 0 peak –
Rank #15,848 top 72%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep7 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 05:32 UTC20d ago 0 – running 0
Tue 6 Oct, 14:15 UTC22d ago 0 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 38 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 40 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 34 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust Starter -102: what is it?

With too few of its wipes on record, Rust Starter -102's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 20 days 19 hours.

On Rust Starter -102, what happens on wipe day?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 8 hours after it began.

Server details

What is the hosting location of Rust Starter -102?

No region is published by Rust Starter -102. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 213.32.66.196:7777.

Which Rust version is Rust Starter -102 on?

On Linux, Rust Starter -102 runs Rust network protocol 2634 and build 167231. The protocol has to match before you can join; Steam updates it automatically.

Is Rust Starter -102 up, and how steady is its uptime?

Offline at this refresh: Rust Starter -102, last seen 18 days 1 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

What do Rust Starter -102's tags stand for?

The game's server browser reads the tags Rust Starter -102 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): Build number 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Starter -102?

These Rust Server Analytics lists include Rust Starter -102: Beginner-tagged Rust servers, ranked and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Rust Starter -102 sit among Rust servers?

Player hours for the last seven days place Rust Starter -102 at #15,848, in the top 72% of the ranked field.

What is the population of Rust Starter -102?

No response from Rust Starter -102 at the latest check, with a last sighting 18 days 1 hours ago.

Map and rules

What settings and rules does Rust Starter -102 use?

Gather rate is not mentioned in the name of Rust Starter -102. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on Rust Starter -102: which one is it?

The game generates a procedural map of size 1,000 with seed 1 for Rust Starter -102. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Rust Starter -102?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.32.66.196:7777.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp15
Max players Capacity of 15 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167231
Build Build number 167231.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.