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Drill-through Server detail

ProCelle Testing

Offline 213.32.27.215:28015 checked 10d ago

Drill-through
FilterServeris ProCelle Testing
Attributes
moddedcarbon
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,325 top 70%
Last wipe 19d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct20 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 17 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 40 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 160 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does ProCelle Testing wipe?

With too few of its wipes on record, ProCelle Testing's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 19 days 10 hours ago.

Server details

Which location hosts ProCelle Testing?

A region is not published by ProCelle Testing. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 213.32.27.215:28015 is its address.

Which Rust version is ProCelle Testing on?

On Linux, ProCelle Testing runs Rust network protocol 2634 and build 167398. The protocol has to match before you can join; Steam updates it automatically.

What uptime does ProCelle Testing show, and is it up?

Last seen 10 days 13 hours ago, ProCelle Testing now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 10 October 2026.

Tags

How should the tags on ProCelle Testing be read?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins are the tags ProCelle Testing publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature ProCelle Testing?

Among the Rust Server Analytics lists ProCelle Testing fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does ProCelle Testing sit among Rust servers?

On player hours over seven days, ProCelle Testing ranks #15,325, within the top 70% of ranked servers.

How many players does ProCelle Testing carry?

No response from ProCelle Testing at the latest check, with a last sighting 10 days 13 hours ago.

Settings

What are the settings on ProCelle Testing, and its rules?

The name of ProCelle Testing does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for ProCelle Testing?

A procedural map, generated by the game, runs on ProCelle Testing.

Connection

How do you connect to ProCelle Testing?

In the Rust console (F1), enter client.connect 213.32.27.215:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Player slots: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build Build number 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.