IKS[211 Devblog]
Offline 213.226.127.71:27015 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 16 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 35 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 5 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 23 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 120 / 200 |
Quick answers
from the figures on this pageWipe data
When does IKS[211 Devblog] wipe?
The rhythm of IKS[211 Devblog] cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 17 days 5 hours ago.
Server details
Which location hosts IKS[211 Devblog]?
A region is not published by IKS[211 Devblog]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 213.226.127.71:27015.
Which Rust version is IKS[211 Devblog] on?
On Windows, IKS[211 Devblog] runs Rust network protocol 2164. The protocol has to match before you can join; Steam updates it automatically.
How reliable is IKS[211 Devblog], and is it online now?
The current status is offline for IKS[211 Devblog], with the last sighting 7 days 8 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 22 October 2026.
Tags
How should the tags on IKS[211 Devblog] be read?
Tags from IKS[211 Devblog], as read by the game's server browser, are: mp10 (Max players): 10 slots in total; v2164 (Protocol): Protocol 2164 is required: your game must match to connect; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings change the game, so it sits under Modded; hb68d7370 (Custom tag): Outside the standard tag set, added by the owner or a plugin; stok (Custom tag): Outside the standard tag set, added by the owner or a plugin. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does IKS[211 Devblog] appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists IKS[211 Devblog] fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded.
Player numbers
Against other Rust servers, how does IKS[211 Devblog] compare?
The seven-day player-hours rank for IKS[211 Devblog] is #13,048, inside the top 58% of all ranked servers.
At what level does IKS[211 Devblog] run its population?
IKS[211 Devblog] is offline at this refresh; the last contact was 7 days 8 hours ago.
Map and rules
What are the settings on IKS[211 Devblog], and its rules?
No gather rate is given in the name of IKS[211 Devblog]. Group limits are not published. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. VAC, Valve's anti-cheat, is disabled.
How to join
How do you connect to IKS[211 Devblog]?
In the Rust console (F1), enter client.connect 213.226.127.71:27015. Launch Rust on this page also works, opening Rust through Steam and connecting you.