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Drill-through Server detail

MGCDRP | RustPvEDE - TestServer

Offline 213.220.150.92:28025 checked 7d ago

Drill-through
FilterServeris MGCDRP | RustPvEDE - TestServer
Attributes
moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,437 top 69%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 14:29 UTC7d ago 0 – running 0
Tue 20 Oct, 23:14 UTC8d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 153 on average 34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 11 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for MGCDRP | RustPvEDE - TestServer: what is it?

With too few of its wipes on record, MGCDRP | RustPvEDE - TestServer's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 7 days 13 hours ago.

Wipe day on MGCDRP | RustPvEDE - TestServer: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of MGCDRP | RustPvEDE - TestServer?

No region is published by MGCDRP | RustPvEDE - TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 213.220.150.92:28025 is its address.

What Rust build does MGCDRP | RustPvEDE - TestServer run?

On Windows, MGCDRP | RustPvEDE - TestServer runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

Is MGCDRP | RustPvEDE - TestServer up, and how steady is its uptime?

The current status is offline for MGCDRP | RustPvEDE - TestServer, with the last sighting 7 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 20 October 2026.

Tags

What do MGCDRP | RustPvEDE - TestServer's tags stand for?

gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Player slots: 100; ts24 (Group limit): Teams hold no more than 24; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins are the tags MGCDRP | RustPvEDE - TestServer publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature MGCDRP | RustPvEDE - TestServer?

These Rust Server Analytics lists include MGCDRP | RustPvEDE - TestServer: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does MGCDRP | RustPvEDE - TestServer compare?

Player hours for the last seven days place MGCDRP | RustPvEDE - TestServer at #15,437, in the top 69% of the ranked field.

What is the population of MGCDRP | RustPvEDE - TestServer?

No response from MGCDRP | RustPvEDE - TestServer at the latest check, with a last sighting 7 days 12 hours ago.

Map and rules

What are the settings on MGCDRP | RustPvEDE - TestServer, and its rules?

The name of MGCDRP | RustPvEDE - TestServer does not state a gather rate. The cap on group membership is 24 players. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

What is the way onto MGCDRP | RustPvEDE - TestServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.220.150.92:28025.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts24,^z,^y

Game

gmvanilla
Game mode The vanilla survival format.
mp100
Max players Player slots: 100.
ts24
Group limit Teams hold no more than 24.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.