4Netplayers Rust Server von David
Offline 213.202.205.63:28015 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:46 UTC20d ago | 1 | – | running | 0 |
| Wed 7 Oct, 18:21 UTC21d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does 4Netplayers Rust Server von David wipe?
The rhythm of 4Netplayers Rust Server von David cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 9 hours ago.
On 4Netplayers Rust Server von David, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
Which location hosts 4Netplayers Rust Server von David?
A region is not published by 4Netplayers Rust Server von David. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 213.202.205.63:28015 is its address.
Which Rust version is 4Netplayers Rust Server von David on?
Rust network protocol 2634 and build 167781 on Linux is the setup for 4Netplayers Rust Server von David. Your game must match the protocol to join, and Steam applies that update.
Is 4Netplayers Rust Server von David up, and how steady is its uptime?
The current status is offline for 4Netplayers Rust Server von David, with the last sighting 2 days 23 hours ago. 70% uptime over the last 7 full days, equal to 117 of 168 hours. The first sighting of it by Rust Server Analytics was on 7 October 2026.
Tags
Which meanings do the tags on 4Netplayers Rust Server von David carry?
The game's server browser reads the tags 4Netplayers Rust Server von David publishes: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature 4Netplayers Rust Server von David?
These Rust Server Analytics lists include 4Netplayers Rust Server von David: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does 4Netplayers Rust Server von David compare?
The seven-day player-hours rank for 4Netplayers Rust Server von David is #15,323, inside the top 69% of all ranked servers.
At what level does 4Netplayers Rust Server von David run its population?
The last sighting of 4Netplayers Rust Server von David was 2 days 23 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.
Map and rules
What are the settings on 4Netplayers Rust Server von David, and its rules?
The name of 4Netplayers Rust Server von David does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for 4Netplayers Rust Server von David?
4Netplayers Rust Server von David uses a procedural map of size 4,000 with seed 1234567890, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to 4Netplayers Rust Server von David?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.202.205.63:28015.