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Drill-through Server detail

4Netplayers Rust Server

Online 213.202.205.35:21200 checked 10m ago

Drill-through
FilterServeris 4Netplayers Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #6,173 top 28%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 83 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 267 / 700

Quick answers

from the figures on this page

Wipe data

On what cycle does 4Netplayers Rust Server wipe?

Too few wipes on record for 4Netplayers Rust Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 19 hours ago.

Server details

What is the hosting location of 4Netplayers Rust Server?

No region appears in what 4Netplayers Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 213.202.205.35:21200 is its address.

What Rust build does 4Netplayers Rust Server run?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is 4Netplayers Rust Server, and is it online now?

As of the latest refresh, 4Netplayers Rust Server is online. The uptime it reports puts the last restart at about 4 hours ago. Of 96 hours in the last 4 full days, 95 were up: 99%. 24 October 2026 is when Rust Server Analytics first recorded it.

What performance does 4Netplayers Rust Server show?

Over 48 hours the average held at 30 server fps, and the minimum was 26. At its highest the entity count was 90,256, including buildings, deployables and all else. At its highest, memory use was 2,490 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on 4Netplayers Rust Server be read?

Tags from 4Netplayers Rust Server, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does 4Netplayers Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count 4Netplayers Rust Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does 4Netplayers Rust Server compare?

Player hours for the last seven days place 4Netplayers Rust Server at #6,173, in the top 28% of the ranked field.

At what level does 4Netplayers Rust Server run its population?

Population at the current refresh: 0 players on 4Netplayers Rust Server, against 10 slots. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 16:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does 4Netplayers Rust Server use?

The name of 4Netplayers Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on 4Netplayers Rust Server: which one is it?

A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to 4Netplayers Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.202.205.35:21200.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.