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Drill-through Server detail

Combat Local - Carbon Dev

Offline 213.182.203.86:28015 checked 4d ago

Drill-through
FilterServeris Combat Local - Carbon Dev
Attributes
moddedcarbon
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #11,553 top 52%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 37 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Combat Local - Carbon Dev: what is it?

With too few of its wipes on record, Combat Local - Carbon Dev's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 12 hours ago the current world was made.

Server details

Which location hosts Combat Local - Carbon Dev?

A region is not published by Combat Local - Carbon Dev. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 213.182.203.86:28015.

Which Rust version is Combat Local - Carbon Dev on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Combat Local - Carbon Dev. Joining requires the same protocol on your game; Steam handles the update.

Is Combat Local - Carbon Dev up, and how steady is its uptime?

Offline at this refresh: Combat Local - Carbon Dev, last seen 4 days 2 hours ago. Uptime over the last full days (4) was 0%, or 0 of 96 hours. It entered Rust Server Analytics records on 24 October 2026.

Lists and tags

What do Combat Local - Carbon Dev's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins are the tags Combat Local - Carbon Dev publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Combat Local - Carbon Dev?

These Rust Server Analytics lists include Combat Local - Carbon Dev: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does Combat Local - Carbon Dev sit among Rust servers?

Player hours for the last seven days place Combat Local - Carbon Dev at #11,553, in the top 52% of the ranked field.

What is the population of Combat Local - Carbon Dev?

Combat Local - Carbon Dev is offline at this refresh; the last contact was 4 days 2 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

What settings and rules does Combat Local - Carbon Dev use?

The name of Combat Local - Carbon Dev does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

How to join

How do you connect to Combat Local - Carbon Dev?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.182.203.86:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.