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Drill-through Server detail

Combat Local - Carbon Dev

Offline 213.182.203.76:28015 checked 4d ago

Drill-through
FilterServeris Combat Local - Carbon Dev
Attributes
moddedcarbon
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #11,553 top 52%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 37 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Combat Local - Carbon Dev wipe?

Too few wipes on record for Combat Local - Carbon Dev to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 4 days 12 hours.

Server

In which region does Combat Local - Carbon Dev sit?

No region is published by Combat Local - Carbon Dev. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 213.182.203.76:28015 is its address.

What Rust build does Combat Local - Carbon Dev run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Combat Local - Carbon Dev. The protocol has to match before you can join; Steam updates it automatically.

Is Combat Local - Carbon Dev up, and how steady is its uptime?

The current status is offline for Combat Local - Carbon Dev, with the last sighting 4 days 7 hours ago. 0% uptime over the last 4 full days, equal to 0 of 96 hours. 24 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Combat Local - Carbon Dev carry?

Tags from Combat Local - Carbon Dev, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Combat Local - Carbon Dev?

Among the Rust Server Analytics lists Combat Local - Carbon Dev fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does Combat Local - Carbon Dev compare?

On player hours over seven days, Combat Local - Carbon Dev ranks #11,553, within the top 52% of ranked servers.

At what level does Combat Local - Carbon Dev run its population?

No response from Combat Local - Carbon Dev at the latest check, with a last sighting 4 days 7 hours ago. The seven-day mean is 1 players, against a peak of 1.

Map and rules

What settings and rules does Combat Local - Carbon Dev use?

The name of Combat Local - Carbon Dev does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

How to join

How do you connect to Combat Local - Carbon Dev?

In the Rust console (F1), enter client.connect 213.182.203.76:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.