Rust Server Analytics 56,753 players11,714 servers
All servers
Drill-through Server detail

Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]

Online 213.160.32.214:28015 checked 10m ago

Drill-through
FilterServeris Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]
Attributes
moddedoxidepve
Last refreshed
Players now 1/ 150
7-day average 1 peak 4
Rank #3,957 top 18%
Last wipe 27d ago no schedule published
Next wipe 7d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0123411:0020:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040011:0020:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

InWhen, UTCKind
7d 8hThu 5 Nov, 19:00 UTCFW force wipe
35d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 103 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 160 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average 24 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 70 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 5 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 48 / 100

Quick answers

from the figures on this page

Wipe data

When does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] wipe?

The force wipe is the only wipe for Swiss-Gamer [PVE] [CH/DE] [Raidable Bases], once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 16 hours ago.

On Swiss-Gamer [PVE] [CH/DE] [Raidable Bases], what happens on wipe day?

The average busiest count over recent wipes is 10 players. 25 hours after the latest wipe the crowd peaked.

Server details

In which region does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] sit?

No region appears in what Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 213.160.32.214:28015 is its address.

What Rust build does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]. Joining requires the same protocol on your game; Steam handles the update.

Is Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] up, and how steady is its uptime?

Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] reports online at the current check. Its reported uptime indicates a restart roughly 7 hours ago. Uptime over the last full days (7) was 98%, or 165 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] perform well?

Server fps averaged 166 over the last 48 hours, with a floor of 113. Buildings, deployables and all other world objects brought the entity total to 210,099. At its highest, memory use was 5,853 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]'s tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Player slots: 150; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] compare?

On player hours over seven days, Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] ranks #3,957, within the top 18% of ranked servers.

How many players does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] carry?

Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] holds 1 players of its 150 slots as of the latest update. The seven-day mean is 1 players, against a peak of 4. Averaged over 48 hours, activity is highest at 19:00 UTC with 3 players.

Settings

How is Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] configured, and what rules apply?

The name of Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

A procedural map of size 5,000 with seed 67019390, generated by the game, runs on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.160.32.214:28015. Find it online at https://swiss-gamer.wixsite.com/swiss-gamer.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players Player slots: 150.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.