Rust Server Analytics 71,129 players11,757 servers
All servers
Drill-through Server detail

Rust | Private Server

Offline 213.134.163.247:28015 checked 15d ago

Drill-through
FilterServeris Rust | Private Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 12
7-day average 0 peak –
Rank #15,229 top 70%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:12 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 63 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 60 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 256 / 310

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rust | Private Server wipe?

The rhythm of Rust | Private Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 15 days 6 hours ago.

Wipe day on Rust | Private Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does Rust | Private Server sit?

No region appears in what Rust | Private Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 213.134.163.247:28015 is its address.

What Rust build does Rust | Private Server run?

Rust network protocol 2634 and build 167398 on Linux is the setup for Rust | Private Server. Your game must match the protocol to join, and Steam applies that update.

Is Rust | Private Server up, and how steady is its uptime?

Offline at this refresh: Rust | Private Server, last seen 15 days 5 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 14 October 2026.

Tags

How should the tags on Rust | Private Server be read?

The game's server browser reads the tags Rust | Private Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp12 (Max players): Player slots: 12; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust | Private Server?

These Rust Server Analytics lists include Rust | Private Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Rust | Private Server sit among Rust servers?

The seven-day player-hours rank for Rust | Private Server is #15,229, inside the top 70% of all ranked servers.

How many players does Rust | Private Server carry?

No response from Rust | Private Server at the latest check, with a last sighting 15 days 5 hours ago.

Settings

How is Rust | Private Server configured, and what rules apply?

The name of Rust | Private Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust | Private Server: which one is it?

The game generates a procedural map for Rust | Private Server.

Connection

How do you connect to Rust | Private Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.134.163.247:28015.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp12
Max players Player slots: 12.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.