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Drill-through Server detail

Raiders of the Deep

Online 213.133.102.113:28035 checked 9m ago

Drill-through
FilterServeris Raiders of the Deep
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 2
Rank #14,818 top 67%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 1 – running 0
Sun 20 Sep, 19:55 UTC38d ago 2 held half 10.9 days 1
Sat 19 Sep, 17:10 UTC39d ago 4 – 1.1 days 1
Thu 17 Sep, 17:45 UTC41d ago 3 held half 2 days 2
Wed 16 Sep, 18:38 UTC42d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 66 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 21 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Raiders of the Deep: what is it?

No next wipe can be predicted for Raiders of the Deep, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 17 hours ago.

On Raiders of the Deep, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 22 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

What is the hosting location of Raiders of the Deep?

A region is not published by Raiders of the Deep. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 213.133.102.113:28035 is its address.

What Rust build does Raiders of the Deep run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Raiders of the Deep. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Raiders of the Deep show, and is it up?

As of the latest refresh, Raiders of the Deep is online. About 4 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Raiders of the Deep perform well?

Over 48 hours the average held at 213 server fps, and the minimum was 165. Buildings, deployables and all other world objects brought the entity total to 25,291. Peak memory was 2,908 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Raiders of the Deep's tags stand for?

Tags from Raiders of the Deep, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Raiders of the Deep appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Raiders of the Deep: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Raiders of the Deep sit among Rust servers?

On player hours over seven days, Raiders of the Deep ranks #14,818, within the top 67% of ranked servers.

How many players does Raiders of the Deep carry?

Of 40 slots, 0 are filled on Raiders of the Deep at this refresh. Seven-day figures: an average of 0 players and a peak of 2.

Settings

How is Raiders of the Deep configured, and what rules apply?

No gather rate is given in the name of Raiders of the Deep. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on Raiders of the Deep: which one is it?

A custom map of size 3,000 is used on Raiders of the Deep; its file is published and downloadable here.

How to join

How do you connect to Raiders of the Deep?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.133.102.113:28035. Find it online at https://dauerdrauf.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Other

rustmaps
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.