Rust Server Analytics 66,169 players11,766 servers
All servers
Drill-through Server detail

Rust Paradise DEV Server

Offline 212.87.212.84:27002 checked 1d ago

Drill-through
FilterServeris Rust Paradise DEV Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 3
7-day average 0 peak 1
Rank #14,305 top 64%
Last wipe 23d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75116:0017:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:03 UTC23d ago 1 – running 0
Thu 1 Oct, 17:55 UTC FW27d ago 0 – 3.9 days 1
Mon 28 Sep, 15:39 UTC30d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 166 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 181 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 71 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 21 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust Paradise DEV Server wipe?

No next wipe can be predicted for Rust Paradise DEV Server, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 23 days 21 hours.

On Rust Paradise DEV Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Rust Paradise DEV Server?

No region appears in what Rust Paradise DEV Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 212.87.212.84:27002 is its address.

Which Rust version is Rust Paradise DEV Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rust Paradise DEV Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rust Paradise DEV Server show, and is it up?

Offline at this refresh: Rust Paradise DEV Server, last seen 41 hours ago. About 6 minutes ago is when it last restarted, judged by its reported uptime. 2% uptime over the last 7 full days, equal to 3 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Rust Paradise DEV Server stable?

Server fps averaged 190 over the last 48 hours, with a floor of 190. Buildings, deployables and all other world objects brought the entity total to 94,215. Peak memory was 2,709 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on Rust Paradise DEV Server carry?

Tags from Rust Paradise DEV Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Player slots: 3; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Paradise DEV Server?

The following Rust Server Analytics lists count Rust Paradise DEV Server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Rust Paradise DEV Server hold in the server rankings?

The seven-day player-hours rank for Rust Paradise DEV Server is #14,305, inside the top 64% of all ranked servers.

What is the population of Rust Paradise DEV Server?

No response from Rust Paradise DEV Server at the latest check, with a last sighting 41 hours ago. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 16:00 UTC with 0 players.

Map and rules

What are the settings on Rust Paradise DEV Server, and its rules?

No gather rate is given in the name of Rust Paradise DEV Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Rust Paradise DEV Server: which one is it?

Rust Paradise DEV Server uses a procedural map of size 4,250 with seed 1636364137, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto Rust Paradise DEV Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.87.212.84:27002.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players Player slots: 3.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.