Rust Paradise DEV Server
Offline 212.87.212.84:27002 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 15:03 UTC23d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:55 UTC FW27d ago | 0 | – | 3.9 days | 1 |
| Mon 28 Sep, 15:39 UTC30d ago | 1 | – | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 166 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 181 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 71 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rust Paradise DEV Server wipe?
No next wipe can be predicted for Rust Paradise DEV Server, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 23 days 21 hours.
On Rust Paradise DEV Server, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Rust Paradise DEV Server?
No region appears in what Rust Paradise DEV Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 212.87.212.84:27002 is its address.
Which Rust version is Rust Paradise DEV Server on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rust Paradise DEV Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Rust Paradise DEV Server show, and is it up?
Offline at this refresh: Rust Paradise DEV Server, last seen 41 hours ago. About 6 minutes ago is when it last restarted, judged by its reported uptime. 2% uptime over the last 7 full days, equal to 3 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Rust Paradise DEV Server stable?
Server fps averaged 190 over the last 48 hours, with a floor of 190. Buildings, deployables and all other world objects brought the entity total to 94,215. Peak memory was 2,709 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on Rust Paradise DEV Server carry?
Tags from Rust Paradise DEV Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Player slots: 3; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Rust Paradise DEV Server?
The following Rust Server Analytics lists count Rust Paradise DEV Server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Rust Paradise DEV Server hold in the server rankings?
The seven-day player-hours rank for Rust Paradise DEV Server is #14,305, inside the top 64% of all ranked servers.
What is the population of Rust Paradise DEV Server?
No response from Rust Paradise DEV Server at the latest check, with a last sighting 41 hours ago. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 16:00 UTC with 0 players.
Map and rules
What are the settings on Rust Paradise DEV Server, and its rules?
No gather rate is given in the name of Rust Paradise DEV Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on Rust Paradise DEV Server: which one is it?
Rust Paradise DEV Server uses a procedural map of size 4,250 with seed 1636364137, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto Rust Paradise DEV Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.87.212.84:27002.