CrazyRust Test Server
Online 212.73.137.6:28017 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:46 UTC11h ago | – | – | running | 0 |
| Wed 28 Oct, 19:49 UTC23h ago | – | – | – | 0 |
| Tue 20 Oct, 20:33 UTC8d ago | 2 | halved by day 2 | 8 days | 0 |
| Tue 20 Oct, 13:00 UTC9d ago | 2 | – | 0.3 days | 1 |
| Tue 20 Oct, 05:18 UTC9d ago | 1 | – | 0.3 days | 1 |
| Mon 19 Oct, 07:31 UTC10d ago | 1 | – | 0.9 days | 0 |
| Sun 18 Oct, 05:45 UTC11d ago | 1 | – | 1.1 days | 0 |
| Sat 17 Oct, 09:36 UTC12d ago | 1 | – | 0.8 days | 0 |
| Thu 15 Oct, 17:40 UTC14d ago | 1 | – | 1.7 days | 0 |
| Thu 15 Oct, 02:34 UTC14d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 09:46 UTC15d ago | 1 | – | 0.7 days | 1 |
| Tue 13 Oct, 21:38 UTC15d ago | 1 | – | 0.5 days | 0 |
| Tue 13 Oct, 11:42 UTC16d ago | 1 | – | 0.4 days | 0 |
| Tue 13 Oct, 04:35 UTC16d ago | 1 | – | 0.3 days | 0 |
| Mon 12 Oct, 22:06 UTC16d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 22:30 UTC17d ago | 2 | – | 1 days | 0 |
| Tue 6 Oct, 09:08 UTC23d ago | 1 | held half | 5.6 days | 1 |
| Thu 1 Oct, 17:50 UTC FW28d ago | 1 | held half | 4.6 days | 0 |
| Tue 29 Sep, 18:10 UTC30d ago | 1 | – | 2 days | 1 |
| Mon 28 Sep, 14:50 UTC31d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 108 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 160 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 66 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 187 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349 / 350 |
Quick answers
from the figures on this pageWipe cycle
When does CrazyRust Test Server wipe?
With irregular wipe times, CrazyRust Test Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 11 hours ago the current world was made.
Wipe day on CrazyRust Test Server: what should you expect?
Recent wipes averaged a busiest count of 2 players. 40 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 2 it had fallen below half where the hold failed.
Server
What is the hosting location of CrazyRust Test Server?
A region is not published by CrazyRust Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 212.73.137.6:28017 is its address.
Which Rust version is CrazyRust Test Server on?
Rust network protocol 2635 and build 168909 on Linux is the setup for CrazyRust Test Server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is CrazyRust Test Server, and is it online now?
The current status of CrazyRust Test Server is online. About 10 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Does CrazyRust Test Server perform well?
The 48-hour average was 240 server fps; the low was 230. Buildings, deployables and all other world objects brought the entity total to 11,020. At its highest, memory use was 2,238 MB. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on CrazyRust Test Server carry?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags CrazyRust Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does CrazyRust Test Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists CrazyRust Test Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
What position does CrazyRust Test Server hold in the server rankings?
Player hours for the last seven days place CrazyRust Test Server at #7,938, in the top 36% of the ranked field.
How many players does CrazyRust Test Server carry?
Of 40 slots, 0 are filled on CrazyRust Test Server at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 20:00 UTC, at an average of 1 players.
Settings
What settings and rules does CrazyRust Test Server use?
The name of CrazyRust Test Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on CrazyRust Test Server: which one is it?
A procedural map of size 4,000 with seed 671800176, generated by the game, runs on CrazyRust Test Server. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
Connection
How can a player join CrazyRust Test Server?
In the Rust console (F1), enter client.connect 212.73.137.6:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://srkhost.eu/ is its website.