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Drill-through Server detail

HTRMSZ Community server

Online 212.73.137.144:28015 checked 10m ago

Drill-through
FilterServeris HTRMSZ Community server
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #7,684 top 34%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:26 UTC26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 150 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 93 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 216 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 344 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does HTRMSZ Community server wipe?

With too few of its wipes on record, HTRMSZ Community server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 6 hours ago.

On HTRMSZ Community server, what happens on wipe day?

The average busiest count over recent wipes is 4 players. 22 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of HTRMSZ Community server?

A region is not published by HTRMSZ Community server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 212.73.137.144:28015.

What Rust build does HTRMSZ Community server run?

On Windows, HTRMSZ Community server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is HTRMSZ Community server up, and how steady is its uptime?

The current status of HTRMSZ Community server is online. The uptime it reports puts the last restart at about 5 days 23 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 September 2026.

Is performance on HTRMSZ Community server stable?

Over 48 hours the average held at 93 server fps, and the minimum was 28. Buildings, deployables and all other world objects brought the entity total to 78,731. Memory use reached 3,837 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on HTRMSZ Community server be read?

The game's server browser reads the tags HTRMSZ Community server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does HTRMSZ Community server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include HTRMSZ Community server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does HTRMSZ Community server sit among Rust servers?

On player hours over seven days, HTRMSZ Community server ranks #7,684, within the top 34% of ranked servers.

What is the population of HTRMSZ Community server?

Of 50 slots, 0 are filled on HTRMSZ Community server at this refresh. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 11:00 UTC shows the highest average: 1 players.

Map and rules

How is HTRMSZ Community server configured, and what rules apply?

Gather rate is not mentioned in the name of HTRMSZ Community server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on HTRMSZ Community server: which one is it?

HTRMSZ Community server uses a procedural map of size 3,500 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to HTRMSZ Community server?

In the Rust console (F1), enter client.connect 212.73.137.144:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.