HTRMSZ Community server
Online 212.73.137.144:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:26 UTC26d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 150 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 191 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 93 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 216 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does HTRMSZ Community server wipe?
With too few of its wipes on record, HTRMSZ Community server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 6 hours ago.
On HTRMSZ Community server, what happens on wipe day?
The average busiest count over recent wipes is 4 players. 22 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of HTRMSZ Community server?
A region is not published by HTRMSZ Community server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 212.73.137.144:28015.
What Rust build does HTRMSZ Community server run?
On Windows, HTRMSZ Community server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is HTRMSZ Community server up, and how steady is its uptime?
The current status of HTRMSZ Community server is online. The uptime it reports puts the last restart at about 5 days 23 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 September 2026.
Is performance on HTRMSZ Community server stable?
Over 48 hours the average held at 93 server fps, and the minimum was 28. Buildings, deployables and all other world objects brought the entity total to 78,731. Memory use reached 3,837 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on HTRMSZ Community server be read?
The game's server browser reads the tags HTRMSZ Community server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does HTRMSZ Community server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include HTRMSZ Community server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does HTRMSZ Community server sit among Rust servers?
On player hours over seven days, HTRMSZ Community server ranks #7,684, within the top 34% of ranked servers.
What is the population of HTRMSZ Community server?
Of 50 slots, 0 are filled on HTRMSZ Community server at this refresh. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 11:00 UTC shows the highest average: 1 players.
Map and rules
How is HTRMSZ Community server configured, and what rules apply?
Gather rate is not mentioned in the name of HTRMSZ Community server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on HTRMSZ Community server: which one is it?
HTRMSZ Community server uses a procedural map of size 3,500 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to HTRMSZ Community server?
In the Rust console (F1), enter client.connect 212.73.137.144:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.