TroubleChute
Offline 212.3.159.147:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for TroubleChute: what is it?
The rhythm of TroubleChute cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 1 hours ago the current world was made.
Server
In which region does TroubleChute sit?
No region is published by TroubleChute. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 212.3.159.147:28015.
Which Rust version is TroubleChute on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on TroubleChute. The protocol has to match before you can join; Steam updates it automatically.
How reliable is TroubleChute, and is it online now?
Offline at this refresh: TroubleChute, last seen 3 days 21 hours ago. 0% uptime over the last 3 full days, equal to 0 of 72 hours. The first sighting of it by Rust Server Analytics was on 24 October 2026.
Tags
Which meanings do the tags on TroubleChute carry?
The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TroubleChute?
These Rust Server Analytics lists include TroubleChute: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does TroubleChute hold in the server rankings?
Player hours for the last seven days place TroubleChute at #13,690, in the top 62% of the ranked field.
What is the population of TroubleChute?
TroubleChute is offline at this refresh; the last contact was 3 days 21 hours ago. The seven-day mean is 1 players, against a peak of 1.
Settings
How is TroubleChute configured, and what rules apply?
The name of TroubleChute does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.
The map on TroubleChute: which one is it?
A procedural map, generated by the game, runs on TroubleChute.
How to join
How do you connect to TroubleChute?
In the Rust console (F1), enter client.connect 212.3.159.147:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.