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USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS

Offline 212.22.93.34:28034 checked 2h ago

Drill-through
FilterServeris USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS
Attributes
2x biweekly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,411 top 69%
Last wipe 208d ago biweekly schedule
Next wipe 1d 6h Thu 29 Oct, 17:59 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 29 October, 17:59 UTC, in 1d 6h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| NA · groups of 15+ · 2x · biweekly · 14 on average 3 / 100
LOS EXILIADOS | PVE - X2 [LATAM] SA · groups of 8+ · 2x · biweekly · 7 on average 1 / 60
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS EU · groups of 8+ · 2x · biweekly · 6 on average 7 / 50
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] EU · groups of 8+ · 2x · biweekly · 5 on average 4 / 250
MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport groups of 8+ · 2x · biweekly · 5 on average 2 / 200
RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 5 on average 3 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS wipe?

An estimate from biweekly: 14 days after its last wipe gives USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS's next wipe. Thursday 29 October at 17:59 UTC is the date the next wipe falls on. 208 days 17 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Server

Which location hosts USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

The region code of USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is ger, but no region is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 212.22.93.34:28034.

What Rust build does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS run?

Rust network protocol 2622 and build 145743 on Windows is the setup for USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS. Joining requires the same protocol on your game; Steam handles the update.

How reliable is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS, and is it online now?

Last seen 2 hours ago, USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS now reports offline. The uptime it reports puts the last restart at about 23 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS stable?

Over 48 hours the average held at 66 server fps, and the minimum was 64. Entity count reached 102,878, covering buildings, deployables and the rest of the world. Peak memory was 3,960 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS's tags stand for?

Tags from USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2622 (Protocol): Joining needs your game on protocol 2622; cs145743 (Build): Build number 145743; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rger (Region code): ger is the region code on record; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Player numbers

Against other Rust servers, how does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS compare?

Player hours for the last seven days place USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS at #15,411, in the top 69% of the ranked field.

At what level does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS run its population?

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is offline at this refresh; the last contact was 2 hours ago. Averaged across seven days, the population is 0 players.

Settings

What are the settings on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS, and its rules?

Gather at 2x on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS, according to the server name. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS uses a procedural map of size 4,250 with seed 2972797051, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.22.93.34:28034. https://pve-ussr.gamestores.app/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$rger,v2622,^p,^b,^p,gmrust,cs145743,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2622
Protocol Joining needs your game on protocol 2622.
cs145743
Build Build number 145743.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rger
Region code ger is the region code on record.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.