SunFlower PvE
Offline 212.22.93.162:28014 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Monday 2 November, 18:23 UTC, in 4d 14h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] | groups of 200+ · 1x · weekly · 13 on average | 1 / 100 |
| #3 Wasilisc PvE х5 | EU · groups of 8+ · weekly · 9 on average | 0 / 200 |
| [SEA]Singapore PVEx20 10/23/26 SkillTree Events | EA · groups of 8+ · weekly · 6 on average | 3 / 50 |
| RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events | NA · groups of 150+ · weekly · 4 on average | 1 / 50 |
| Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] | OC · groups of 8+ · weekly · 4 on average | 0 / 30 |
| TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie | EU · groups of 8+ · weekly · 4 on average | 0 / 250 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for SunFlower PvE: what is it?
An estimate from weekly: 7 days after its last wipe gives SunFlower PvE's next wipe. A wipe is scheduled for Monday 2 November at 18:23 UTC, according to this server's cycle. The current world dates from 37 days 9 hours. Its tags carry a weekly wipe schedule.
Server details
Which location hosts SunFlower PvE?
No region appears in what SunFlower PvE publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 212.22.93.162:28014.
What Rust build does SunFlower PvE run?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on SunFlower PvE. The protocol has to match before you can join; Steam updates it automatically.
Is SunFlower PvE up, and how steady is its uptime?
Last seen 21 days 11 hours ago, SunFlower PvE now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 21 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on SunFlower PvE carry?
The game's server browser reads the tags SunFlower PvE publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does SunFlower PvE appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include SunFlower PvE: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Against other Rust servers, how does SunFlower PvE compare?
On player hours over seven days, SunFlower PvE ranks #15,901, within the top 71% of ranked servers.
How many players does SunFlower PvE carry?
The last sighting of SunFlower PvE was 21 days 11 hours ago; it is offline at this refresh.
Settings
How is SunFlower PvE configured, and what rules apply?
No gather rate is given in the name of SunFlower PvE. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on SunFlower PvE: which one is it?
A procedural map, generated by the game, runs on SunFlower PvE.
Connection
How can a player join SunFlower PvE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.22.93.162:28014.