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Drill-through Server detail

Server_217_DevBlog

Offline 212.110.152.61:28015 checked 8d ago

Drill-through
FilterServeris Server_217_DevBlog
Attributes
modded
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,347 top 70%
Last wipe 29d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct20 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:00 UTC29d ago 0 – running 0
Sun 27 Sep, 14:27 UTC31d ago 0 – 1.9 days 0
Sat 26 Sep, 13:24 UTC32d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 120 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 46 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 20 / 1000

Quick answers

from the figures on this page

Wipe data

When does Server_217_DevBlog wipe?

No next wipe can be predicted for Server_217_DevBlog, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 29 days 21 hours.

Wipe day on Server_217_DevBlog: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does Server_217_DevBlog sit?

No region is published by Server_217_DevBlog. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 212.110.152.61:28015 is its address.

Which Rust version is Server_217_DevBlog on?

On Windows, Server_217_DevBlog runs Rust network protocol 2183. Your game must match the protocol to join, and Steam applies that update.

How reliable is Server_217_DevBlog, and is it online now?

Last seen 8 days 21 hours ago, Server_217_DevBlog now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 26 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Server_217_DevBlog be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; v2183 (Protocol): Joining needs your game on protocol 2183; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): The Modded section, because plugins or settings modify play; h5e7466bf (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags Server_217_DevBlog publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Server_217_DevBlog?

These Rust Server Analytics lists include Server_217_DevBlog: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded.

Population

Against other Rust servers, how does Server_217_DevBlog compare?

Player hours for the last seven days place Server_217_DevBlog at #15,347, in the top 70% of the ranked field.

What is the population of Server_217_DevBlog?

Server_217_DevBlog is offline at this refresh; the last contact was 8 days 21 hours ago.

Map and rules

What are the settings on Server_217_DevBlog, and its rules?

No gather rate is given in the name of Server_217_DevBlog. Group limits are not published. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. VAC, Valve's anti-cheat, is disabled.

What is the map for Server_217_DevBlog?

A procedural map, generated by the game, runs on Server_217_DevBlog.

Connection

How do you connect to Server_217_DevBlog?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.110.152.61:28015.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
v2183
Protocol Joining needs your game on protocol 2183.

Mods and access

oxide
Oxide The Oxide (uMod) plugin framework is installed.
modded
Modded The Modded section, because plugins or settings modify play.

Other

h5e7466bf
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.
stok
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.