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Drill-through Server detail

MonkeyCode Test Server

Offline 212.107.29.70:28015 checked 41d ago

Drill-through
FilterServeris MonkeyCode Test Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,427 no region published
Last wipe 55d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 156 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 64 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 188 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 348 / 350

Quick answers

from the figures on this page

Wipe cycle

When does MonkeyCode Test Server wipe?

The rhythm of MonkeyCode Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 55 days 18 hours.

Server details

What is the hosting location of MonkeyCode Test Server?

No region is published by MonkeyCode Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 212.107.29.70:28015 is its address.

What Rust build does MonkeyCode Test Server run?

Rust network protocol 2633 and build 162929 on Linux is the setup for MonkeyCode Test Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does MonkeyCode Test Server show, and is it up?

Offline at this refresh: MonkeyCode Test Server, last seen 41 days 14 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 14 September 2026.

Lists and tags

What do MonkeyCode Test Server's tags stand for?

Tags from MonkeyCode Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature MonkeyCode Test Server?

Among the Rust Server Analytics lists MonkeyCode Test Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does MonkeyCode Test Server compare?

Player hours for the last seven days place MonkeyCode Test Server at #15,427, in the top – of the ranked field.

How many players does MonkeyCode Test Server carry?

MonkeyCode Test Server is offline at this refresh; the last contact was 41 days 14 hours ago.

Settings

How is MonkeyCode Test Server configured, and what rules apply?

The name of MonkeyCode Test Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on MonkeyCode Test Server: which one is it?

MonkeyCode Test Server uses a procedural map, which the game generates.

How to join

How do you connect to MonkeyCode Test Server?

In the Rust console (F1), enter client.connect 212.107.29.70:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs162929
Build Game build: 162929.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.