MonkeyCode Test Server
Offline 212.107.29.70:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 100 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 156 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 64 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 188 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348 / 350 |
Quick answers
from the figures on this pageWipe cycle
When does MonkeyCode Test Server wipe?
The rhythm of MonkeyCode Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 55 days 18 hours.
Server details
What is the hosting location of MonkeyCode Test Server?
No region is published by MonkeyCode Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 212.107.29.70:28015 is its address.
What Rust build does MonkeyCode Test Server run?
Rust network protocol 2633 and build 162929 on Linux is the setup for MonkeyCode Test Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does MonkeyCode Test Server show, and is it up?
Offline at this refresh: MonkeyCode Test Server, last seen 41 days 14 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 14 September 2026.
Lists and tags
What do MonkeyCode Test Server's tags stand for?
Tags from MonkeyCode Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature MonkeyCode Test Server?
Among the Rust Server Analytics lists MonkeyCode Test Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does MonkeyCode Test Server compare?
Player hours for the last seven days place MonkeyCode Test Server at #15,427, in the top – of the ranked field.
How many players does MonkeyCode Test Server carry?
MonkeyCode Test Server is offline at this refresh; the last contact was 41 days 14 hours ago.
Settings
How is MonkeyCode Test Server configured, and what rules apply?
The name of MonkeyCode Test Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on MonkeyCode Test Server: which one is it?
MonkeyCode Test Server uses a procedural map, which the game generates.
How to join
How do you connect to MonkeyCode Test Server?
In the Rust console (F1), enter client.connect 212.107.29.70:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.