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Drill-through Server detail

MonkeyCode Test Server

Offline 212.107.28.58:28015 checked 42d ago

Drill-through
FilterServeris MonkeyCode Test Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,502 no region published
Last wipe 55d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 152 on average 44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 18 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does MonkeyCode Test Server wipe?

With too few of its wipes on record, MonkeyCode Test Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 55 days 4 hours ago.

Server details

In which region does MonkeyCode Test Server sit?

A region is not published by MonkeyCode Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 212.107.28.58:28015.

Which Rust version is MonkeyCode Test Server on?

On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. The protocol has to match before you can join; Steam updates it automatically.

How reliable is MonkeyCode Test Server, and is it online now?

Offline at this refresh: MonkeyCode Test Server, last seen 42 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 14 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on MonkeyCode Test Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs162929 (Build): Build number 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags MonkeyCode Test Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does MonkeyCode Test Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists MonkeyCode Test Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does MonkeyCode Test Server compare?

Player hours for the last seven days place MonkeyCode Test Server at #15,502, in the top – of the ranked field.

How many players does MonkeyCode Test Server carry?

No response from MonkeyCode Test Server at the latest check, with a last sighting 42 days 12 hours ago.

Map and rules

What settings and rules does MonkeyCode Test Server use?

Gather rate is not mentioned in the name of MonkeyCode Test Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for MonkeyCode Test Server?

The game generates a procedural map for MonkeyCode Test Server.

Connection

What is the way onto MonkeyCode Test Server?

In the Rust console (F1), enter client.connect 212.107.28.58:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs162929
Build Build number 162929.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.