MonkeyCode Test Server
Offline 212.107.28.50:28015 checked 39d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 163 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for MonkeyCode Test Server: what is it?
With too few of its wipes on record, MonkeyCode Test Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days 11 hours ago the current world was made.
Server details
Which location hosts MonkeyCode Test Server?
No region is published by MonkeyCode Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 212.107.28.50:28015 is its address.
What Rust build does MonkeyCode Test Server run?
The platform is Linux, with Rust network protocol 2633 and build 162929 running on MonkeyCode Test Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does MonkeyCode Test Server show, and is it up?
The current status is offline for MonkeyCode Test Server, with the last sighting 39 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.
Tags
What do MonkeyCode Test Server's tags stand for?
Tags from MonkeyCode Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature MonkeyCode Test Server?
These Rust Server Analytics lists include MonkeyCode Test Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does MonkeyCode Test Server hold in the server rankings?
Player hours for the last seven days place MonkeyCode Test Server at #15,481, in the top – of the ranked field.
At what level does MonkeyCode Test Server run its population?
No response from MonkeyCode Test Server at the latest check, with a last sighting 39 days 3 hours ago.
Map and rules
How is MonkeyCode Test Server configured, and what rules apply?
Gather rate is not mentioned in the name of MonkeyCode Test Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for MonkeyCode Test Server?
The game generates a procedural map for MonkeyCode Test Server.
Connection
How can a player join MonkeyCode Test Server?
In the Rust console (F1), enter client.connect 212.107.28.50:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.