A Rust Server
Online 212.105.147.238:25673 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 20:11 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 39 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 86 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 32 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 86 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 309 / 350 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for A Rust Server: what is it?
With too few of its wipes on record, A Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 14 days 2 hours ago.
Wipe day on A Rust Server: what should you expect?
Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
What is the hosting location of A Rust Server?
A region is not published by A Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 212.105.147.238:25673.
What Rust build does A Rust Server run?
On Linux, A Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
How reliable is A Rust Server, and is it online now?
As of the latest refresh, A Rust Server is online. Its reported uptime indicates a restart roughly 14 days ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on A Rust Server stable?
The 48-hour average was 90 server fps; the low was 59. At its highest the entity count was 49,964, including buildings, deployables and all else. Peak memory was 3,983 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do A Rust Server's tags stand for?
gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags A Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature A Rust Server?
The following Rust Server Analytics lists count A Rust Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does A Rust Server sit among Rust servers?
On player hours over seven days, A Rust Server ranks #15,276, within the top 69% of ranked servers.
At what level does A Rust Server run its population?
A Rust Server holds 0 players of its 40 slots as of the latest update. The population has averaged 0 players over seven days.
Settings
How is A Rust Server configured, and what rules apply?
No gather rate is given in the name of A Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
What is the map for A Rust Server?
A procedural map of size 3,000 with seed 2147483647, generated by the game, runs on A Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto A Rust Server?
In the Rust console (F1), enter client.connect 212.105.147.238:25673. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://atomichost.xyz/.