private-homelab
Offline 211.230.217.86:28015 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 08:29 UTC20d ago | 0 | – | running | 0 |
| Thu 8 Oct, 23:40 UTC20d ago | 0 | – | 0.4 days | 0 |
| Thu 8 Oct, 06:44 UTC21d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 172 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 168 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 100 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 248 / 700 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for private-homelab: what is it?
No next wipe can be predicted for private-homelab, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 20 days 6 hours ago.
Wipe day on private-homelab: what should you expect?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of private-homelab?
No region appears in what private-homelab publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 211.230.217.86:28015.
What Rust build does private-homelab run?
On Linux, private-homelab runs Rust network protocol 2634 and build 167231. Your game must match the protocol to join, and Steam applies that update.
What uptime does private-homelab show, and is it up?
Offline at this refresh: private-homelab, last seen 20 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on private-homelab carry?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags private-homelab publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does private-homelab appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include private-homelab: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does private-homelab compare?
On player hours over seven days, private-homelab ranks #15,891, within the top 72% of ranked servers.
At what level does private-homelab run its population?
private-homelab is offline at this refresh; the last contact was 20 days 5 hours ago.
Map and rules
How is private-homelab configured, and what rules apply?
No gather rate is given in the name of private-homelab. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on private-homelab: which one is it?
A procedural map, generated by the game, runs on private-homelab.
Connection
How can a player join private-homelab?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 211.230.217.86:28015.