KILLING ME RUST
Online 210.131.209.245:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:39 UTC21d ago | 8 | – | running | 6 |
| Fri 2 Oct, 11:08 UTC25d ago | 9 | held half | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 99 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 108 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 44 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17 / 1000 |
Quick answers
from the figures on this pageWipe data
When does KILLING ME RUST wipe?
Too few wipes on record for KILLING ME RUST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 7 hours ago.
Wipe day on KILLING ME RUST: what should you expect?
The average busiest count over recent wipes is 8 players. 45 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.
Server
What is the hosting location of KILLING ME RUST?
No region appears in what KILLING ME RUST publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 210.131.209.245:28015 is its address.
Which Rust version is KILLING ME RUST on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on KILLING ME RUST. Joining requires the same protocol on your game; Steam handles the update.
What uptime does KILLING ME RUST show, and is it up?
KILLING ME RUST reports online at the current check. Its reported uptime indicates a restart roughly 6 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does KILLING ME RUST show?
Server fps averaged 121 over the last 48 hours, with a floor of 81. Buildings, deployables and all other world objects brought the entity total to 122,783. Memory use reached 3,469 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
What do KILLING ME RUST's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags KILLING ME RUST publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature KILLING ME RUST?
Among the Rust Server Analytics lists KILLING ME RUST fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does KILLING ME RUST sit among Rust servers?
Player hours for the last seven days place KILLING ME RUST at #6,941, in the top 31% of the ranked field.
How many players does KILLING ME RUST carry?
KILLING ME RUST holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 08:00 UTC with 0 players.
Map and rules
What are the settings on KILLING ME RUST, and its rules?
Gather rate is not mentioned in the name of KILLING ME RUST. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on KILLING ME RUST: which one is it?
KILLING ME RUST uses a procedural map of size 4,600 with seed 6673174, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto KILLING ME RUST?
In the Rust console (F1), enter client.connect 210.131.209.245:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.