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Drill-through Server detail

Test Server

Offline 209.87.167.200:28015 checked 44d ago

Drill-through
FilterServeris Test Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 200
7-day average 0 peak –
Rank – score 0
Last wipe 53d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 54 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 14 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Test Server: what is it?

Too few wipes on record for Test Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 53 days 19 hours ago the current world was made.

Server

In which region does Test Server sit?

No region appears in what Test Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 209.87.167.200:28015 is its address.

Which Rust version is Test Server on?

Rust network protocol 2633 and build 163794 on Windows is the setup for Test Server. The protocol has to match before you can join; Steam updates it automatically.

Is Test Server up, and how steady is its uptime?

The current status is offline for Test Server, with the last sighting 44 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do Test Server's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Test Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Test Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Test Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players does Test Server carry?

Test Server is offline at this refresh; the last contact was 44 days 18 hours ago.

Settings

How is Test Server configured, and what rules apply?

No gather rate is given in the name of Test Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Test Server?

A procedural map, generated by the game, runs on Test Server.

Connection

What is the way onto Test Server?

In the Rust console (F1), enter client.connect 209.87.167.200:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.