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Drill-through Server detail

Clan AFK: Rust & Ruin

Online 209.192.255.27:21495 checked 13m ago

Drill-through
FilterServeris Clan AFK: Rust & Ruin
Attributes
moddedoxide
Last refreshed
Players now 0/ 125
7-day average 0 peak –
Rank #15,327 top 69%
Last wipe 20d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 229 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 346 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Clan AFK: Rust & Ruin wipe?

Too few wipes on record for Clan AFK: Rust & Ruin to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 20 days 22 hours ago.

Server

What is the hosting location of Clan AFK: Rust & Ruin?

No region is published by Clan AFK: Rust & Ruin. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 209.192.255.27:21495.

Which Rust version is Clan AFK: Rust & Ruin on?

On Linux, Clan AFK: Rust & Ruin runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Clan AFK: Rust & Ruin show, and is it up?

Clan AFK: Rust & Ruin reports online at the current check. About 33 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 October 2026.

What performance does Clan AFK: Rust & Ruin show?

Over 48 hours the average held at 237 server fps, and the minimum was 227. Buildings, deployables and all other world objects brought the entity total to 16,460. Memory use reached 6,217 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Clan AFK: Rust & Ruin be read?

gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): 125 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Clan AFK: Rust & Ruin publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Clan AFK: Rust & Ruin appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Clan AFK: Rust & Ruin among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Clan AFK: Rust & Ruin hold in the server rankings?

Player hours for the last seven days place Clan AFK: Rust & Ruin at #15,327, in the top 69% of the ranked field.

What is the population of Clan AFK: Rust & Ruin?

Clan AFK: Rust & Ruin holds 0 players of its 125 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

What settings and rules does Clan AFK: Rust & Ruin use?

No gather rate is given in the name of Clan AFK: Rust & Ruin. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Clan AFK: Rust & Ruin?

A procedural map of size 2,000 with seed 484554513, generated by the game, runs on Clan AFK: Rust & Ruin. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Clan AFK: Rust & Ruin?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 209.192.255.27:21495. Find it online at https://www.clanafk.com.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players 125 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.