fghf
Online 209.192.255.166:26721 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 27 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 33 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 7 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 0 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does fghf wipe?
With too few of its wipes on record, fghf's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 20 days 7 hours.
Server details
Which location hosts fghf?
No region appears in what fghf publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 209.192.255.166:26721.
Which Rust version is fghf on?
On Linux, fghf runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
What uptime does fghf show, and is it up?
fghf reports online at the current check. About 6 days 14 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 6 full days, equal to 143 of 144 hours. 22 October 2026 is when Rust Server Analytics first recorded it.
Does fghf perform well?
The 48-hour average was 236 server fps; the low was 222. Buildings, deployables and all other world objects brought the entity total to 14,775. At its highest, memory use was 4,555 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on fghf carry?
Tags from fghf, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does fghf appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count fghf among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does fghf compare?
On player hours over seven days, fghf ranks #15,353, within the top 69% of ranked servers.
What is the population of fghf?
Population at the current refresh: 0 players on fghf, against 40 slots. The seven-day mean for this server is 0 players.
Map and rules
How is fghf configured, and what rules apply?
The name of fghf does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on fghf: which one is it?
fghf uses a procedural map of size 2,000 with seed 425293779, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to fghf?
In the Rust console (F1), enter client.connect 209.192.255.166:26721. Launch Rust on this page also works, opening Rust through Steam and connecting you.