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Drill-through Server detail

{PVE} Brad's Place | No Killing | No Raiding | Friendly

Online 209.192.224.172:25599 checked 12m ago

Drill-through
FilterServeris {PVE} Brad's Place | No Killing | No Raid…
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 4
Rank #5,143 top 23%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123412:0021:0006:0014:0000:0009:00Wiped Tue 27 Oct, 14:12 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020012:0021:0006:0014:0000:0009:00Wiped Tue 27 Oct, 14:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:12 UTC1d ago – – running 0
Mon 26 Oct, 13:40 UTC2d ago 4 – 1 days 1
Wed 21 Oct, 18:08 UTC7d ago 2 halved by day 2 4.8 days 1
Sun 11 Oct, 23:09 UTC17d ago 3 halved by day 3 9.8 days 0
Mon 5 Oct, 20:54 UTC23d ago 2 held half 6.1 days 0
Thu 1 Oct, 17:45 UTC FW27d ago 1 halved by day 1 4.1 days 0
Thu 17 Sep, 17:35 UTC41d ago 1 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 77 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for {PVE} Brad's Place | No Killing | No Raiding | Friendly: what is it?

The next wipe on {PVE} Brad's Place | No Killing | No Raiding | Friendly cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 44 hours.

On {PVE} Brad's Place | No Killing | No Raiding | Friendly, what happens on wipe day?

The average busiest count over recent wipes is 3 players. 35 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 25% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

In which region does {PVE} Brad's Place | No Killing | No Raiding | Friendly sit?

No region appears in what {PVE} Brad's Place | No Killing | No Raiding | Friendly publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 209.192.224.172:25599.

What Rust build does {PVE} Brad's Place | No Killing | No Raiding | Friendly run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on {PVE} Brad's Place | No Killing | No Raiding | Friendly. The protocol has to match before you can join; Steam updates it automatically.

What uptime does {PVE} Brad's Place | No Killing | No Raiding | Friendly show, and is it up?

The current status of {PVE} Brad's Place | No Killing | No Raiding | Friendly is online. About 6 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 15 September 2026 is when Rust Server Analytics first recorded it.

Does {PVE} Brad's Place | No Killing | No Raiding | Friendly perform well?

Server fps averaged 118 over the last 48 hours, with a floor of 87. Buildings, deployables and all other world objects brought the entity total to 109,118. Memory use reached 5,398 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on {PVE} Brad's Place | No Killing | No Raiding | Friendly carry?

The game's server browser reads the tags {PVE} Brad's Place | No Killing | No Raiding | Friendly publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does {PVE} Brad's Place | No Killing | No Raiding | Friendly appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count {PVE} Brad's Place | No Killing | No Raiding | Friendly among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does {PVE} Brad's Place | No Killing | No Raiding | Friendly compare?

Player hours for the last seven days place {PVE} Brad's Place | No Killing | No Raiding | Friendly at #5,143, in the top 23% of the ranked field.

How many players does {PVE} Brad's Place | No Killing | No Raiding | Friendly carry?

Population at the current refresh: 0 players on {PVE} Brad's Place | No Killing | No Raiding | Friendly, against 40 slots. The seven-day mean is 0 players, against a peak of 4. The 48-hour peak window is 00:00 UTC, at an average of 3 players.

Map and rules

How is {PVE} Brad's Place | No Killing | No Raiding | Friendly configured, and what rules apply?

No gather rate is given in the name of {PVE} Brad's Place | No Killing | No Raiding | Friendly. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on {PVE} Brad's Place | No Killing | No Raiding | Friendly: which one is it?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on {PVE} Brad's Place | No Killing | No Raiding | Friendly. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

Connection

How do you connect to {PVE} Brad's Place | No Killing | No Raiding | Friendly?

In the Rust console (F1), enter client.connect 209.192.224.172:25599. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://tbrs.craftingstore.net/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.