Rust Server Analytics 42,587 players11,652 servers
All servers
Drill-through Server detail

[US] Capybara Land | Custom NPCs

Online NA 209.159.156.50:28015 checked 9m ago

Drill-through
FilterServeris [US] Capybara Land | Custom NPCs
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 128
7-day average 0 peak –
Rank #15,264 top 69% · #1493 in NA
Last wipe 26d ago monthly schedule
Next wipe 6d 15h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

usual gap18.6 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
6d 15hThu 5 Nov, 19:00 UTCFW force wipe
34d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:24 UTC26d ago 1 – running 0
Tue 15 Sep, 07:23 UTC44d ago 0 – 18.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 11 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 7 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 3 / 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average 2 / 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 0 / 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 1 / 50

Quick answers

from the figures on this page

Wipe data

On what cycle does [US] Capybara Land | Custom NPCs wipe?

With the force wipe, once a month, [US] Capybara Land | Custom NPCs wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 26 days 6 hours ago. The tags carry a monthly wipe schedule.

On [US] Capybara Land | Custom NPCs, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. 2 hours after the latest wipe the crowd peaked.

Server

In which region does [US] Capybara Land | Custom NPCs sit?

Its NA tag puts [US] Capybara Land | Custom NPCs in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 209.159.156.50:28015.

What Rust build does [US] Capybara Land | Custom NPCs run?

On Linux, [US] Capybara Land | Custom NPCs runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does [US] Capybara Land | Custom NPCs show, and is it up?

The current status of [US] Capybara Land | Custom NPCs is online. Its reported uptime indicates a restart roughly 6 days 14 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [US] Capybara Land | Custom NPCs perform well?

The 48-hour average was 214 server fps; the low was 185. Buildings, deployables and all other world objects brought the entity total to 129,729. At its highest, memory use was 4,845 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on [US] Capybara Land | Custom NPCs be read?

gmvanilla (Game mode): Vanilla ruleset survival; mp128 (Max players): Capacity of 128 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America are the tags [US] Capybara Land | Custom NPCs publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [US] Capybara Land | Custom NPCs appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [US] Capybara Land | Custom NPCs among their servers: Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does [US] Capybara Land | Custom NPCs compare?

[US] Capybara Land | Custom NPCs holds #15,264 on seven-day player hours and #1,493 in North America, inside the top 69% of the ranked field.

At what level does [US] Capybara Land | Custom NPCs run its population?

Population at the current refresh: 0 players on [US] Capybara Land | Custom NPCs, against 128 slots. The population has averaged 0 players over seven days.

Map and rules

What are the settings on [US] Capybara Land | Custom NPCs, and its rules?

No gather rate is given in the name of [US] Capybara Land | Custom NPCs. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

What is the map for [US] Capybara Land | Custom NPCs?

A procedural map of size 4,800 with seed 1342356771, generated by the game, runs on [US] Capybara Land | Custom NPCs. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto [US] Capybara Land | Custom NPCs?

In the Rust console (F1), enter client.connect 209.159.156.50:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.qcgames.org/fr/accueil/ is its website.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp128
Max players Capacity of 128 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.