Rust Server Analytics 33,251 players11,613 servers
All servers
Drill-through Server detail

Cynic Dev - private

Online 208.88.69.29:28050 checked 11m ago

Drill-through
FilterServeris Cynic Dev - private
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #14,321 top 64%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75107:0016:0001:0010:0020:0005:00Wiped Wed 28 Oct, 04:57 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
02040608007:0016:0001:0010:0020:0005:00Wiped Wed 28 Oct, 04:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 22 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 04:57 UTC1d ago – – running 1
Thu 22 Oct, 02:56 UTC7d ago 2 halved by day 1 6.1 days 0
Mon 12 Oct, 02:54 UTC17d ago 1 halved by day 2 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 76 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 24 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Cynic Dev - private: what is it?

With irregular wipe times, Cynic Dev - private offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 hours ago the current world was made.

On Cynic Dev - private, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1.5 when it didn't hold.

Server details

In which region does Cynic Dev - private sit?

No region is published by Cynic Dev - private. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 208.88.69.29:28050.

Which Rust version is Cynic Dev - private on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Cynic Dev - private. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Cynic Dev - private, and is it online now?

As of the latest refresh, Cynic Dev - private is online. About 24 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 8 October 2026 is when Rust Server Analytics first recorded it.

What performance does Cynic Dev - private show?

Over 48 hours the average held at 60 server fps, and the minimum was 59. At its highest the entity count was 51,498, including buildings, deployables and all else. Memory use reached 2,574 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Cynic Dev - private be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; osmium (Custom tag): Outside the standard tag set, added by the owner or a plugin are the tags Cynic Dev - private publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Cynic Dev - private appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Cynic Dev - private: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does Cynic Dev - private sit among Rust servers?

Player hours for the last seven days place Cynic Dev - private at #14,321, in the top 64% of the ranked field.

At what level does Cynic Dev - private run its population?

Cynic Dev - private holds 0 players of its 10 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 04:00 UTC shows the highest average: 0 players.

Settings

What settings and rules does Cynic Dev - private use?

The name of Cynic Dev - private does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is disabled.

What is the map for Cynic Dev - private?

Cynic Dev - private uses a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

How to join

How can a player join Cynic Dev - private?

In the Rust console (F1), enter client.connect 208.88.69.29:28050. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,osmium

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Other

osmium
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.