osmium dev render-c (local)
Offline 208.88.69.27:28990 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 159 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 71 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does osmium dev render-c (local) wipe?
The rhythm of osmium dev render-c (local) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 21 hours ago.
Server details
Which location hosts osmium dev render-c (local)?
No region is published by osmium dev render-c (local). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 208.88.69.27:28990.
What Rust build does osmium dev render-c (local) run?
On Linux, osmium dev render-c (local) runs Rust network protocol 2634 and build 167231. Your game must match the protocol to join, and Steam applies that update.
How reliable is osmium dev render-c (local), and is it online now?
Last seen 20 days 21 hours ago, osmium dev render-c (local) now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 8 October 2026.
Tags
How should the tags on osmium dev render-c (local) be read?
gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags osmium dev render-c (local) publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature osmium dev render-c (local)?
The following Rust Server Analytics lists count osmium dev render-c (local) among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does osmium dev render-c (local) hold in the server rankings?
On player hours over seven days, osmium dev render-c (local) ranks #15,848, within the top 72% of ranked servers.
How many players does osmium dev render-c (local) carry?
osmium dev render-c (local) is offline at this refresh; the last contact was 20 days 21 hours ago.
Map and rules
What settings and rules does osmium dev render-c (local) use?
Gather rate is not mentioned in the name of osmium dev render-c (local). The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for osmium dev render-c (local)?
A procedural map, generated by the game, runs on osmium dev render-c (local).
How to join
What is the way onto osmium dev render-c (local)?
In the Rust console (F1), enter client.connect 208.88.69.27:28990. Launch Rust on this page also works, opening Rust through Steam and connecting you.