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Drill-through Server detail

osmium dev w17-dev (local)

Offline 208.88.69.27:28904 checked 20d ago

Drill-through
FilterServeris osmium dev w17-dev (local)
Attributes
moddedoxide
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,874 top 72%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak24players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 0 hours in, with 6 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:05 UTC20d ago 24+6 queue – running 24

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 57 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 24 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does osmium dev w17-dev (local) wipe?

The rhythm of osmium dev w17-dev (local) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 20 days 22 hours ago the current world was made.

Wipe day on osmium dev w17-dev (local): what should you expect?

The average busiest count over recent wipes is 24 players. 0 hours after the latest wipe the crowd peaked, with 6 more queued.

Server

What is the hosting location of osmium dev w17-dev (local)?

No region appears in what osmium dev w17-dev (local) publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 208.88.69.27:28904.

Which Rust version is osmium dev w17-dev (local) on?

On Linux, osmium dev w17-dev (local) runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam handles the update.

Is osmium dev w17-dev (local) up, and how steady is its uptime?

The current status is offline for osmium dev w17-dev (local), with the last sighting 20 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 8 October 2026.

Tags

Which meanings do the tags on osmium dev w17-dev (local) carry?

Tags from osmium dev w17-dev (local), as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does osmium dev w17-dev (local) appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include osmium dev w17-dev (local): Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does osmium dev w17-dev (local) compare?

The seven-day player-hours rank for osmium dev w17-dev (local) is #15,874, inside the top 72% of all ranked servers.

How many players does osmium dev w17-dev (local) carry?

The last sighting of osmium dev w17-dev (local) was 20 days 20 hours ago; it is offline at this refresh.

Settings

What are the settings on osmium dev w17-dev (local), and its rules?

Gather rate is not mentioned in the name of osmium dev w17-dev (local). The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for osmium dev w17-dev (local)?

The game generates a procedural map for osmium dev w17-dev (local).

Connection

How can a player join osmium dev w17-dev (local)?

In the Rust console (F1), enter client.connect 208.88.69.27:28904. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167231
Build Game build: 167231.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.