Rust Server Analytics 39,224 players11,599 servers
All servers
Drill-through Server detail

osmium dev osmw-bridge (local)

Offline 208.88.69.27:28877 checked 21d ago

Drill-through
FilterServeris osmium dev osmw-bridge (local)
Attributes
moddedoxide
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,880 top 72%
Last wipe 21d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average 38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 14 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 35 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 47 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does osmium dev osmw-bridge (local) wipe?

With too few of its wipes on record, osmium dev osmw-bridge (local)'s rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 21 days 18 hours.

Server

In which region does osmium dev osmw-bridge (local) sit?

No region appears in what osmium dev osmw-bridge (local) publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 208.88.69.27:28877.

Which Rust version is osmium dev osmw-bridge (local) on?

Rust network protocol 2634 and build 167231 on Linux is the setup for osmium dev osmw-bridge (local). The protocol has to match before you can join; Steam updates it automatically.

What uptime does osmium dev osmw-bridge (local) show, and is it up?

Last seen 21 days 18 hours ago, osmium dev osmw-bridge (local) now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 8 October 2026.

Tags

What do osmium dev osmw-bridge (local)'s tags stand for?

Tags from osmium dev osmw-bridge (local), as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature osmium dev osmw-bridge (local)?

These Rust Server Analytics lists include osmium dev osmw-bridge (local): Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does osmium dev osmw-bridge (local) sit among Rust servers?

Player hours for the last seven days place osmium dev osmw-bridge (local) at #15,880, in the top 72% of the ranked field.

At what level does osmium dev osmw-bridge (local) run its population?

osmium dev osmw-bridge (local) is offline at this refresh; the last contact was 21 days 18 hours ago.

Settings

How is osmium dev osmw-bridge (local) configured, and what rules apply?

No gather rate is given in the name of osmium dev osmw-bridge (local). No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for osmium dev osmw-bridge (local)?

osmium dev osmw-bridge (local) uses a procedural map, which the game generates.

Connection

How can a player join osmium dev osmw-bridge (local)?

In the Rust console (F1), enter client.connect 208.88.69.27:28877. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167231
Build Game build: 167231.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.