osmium dev world (local)
Offline 208.88.69.27:28761 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:48 UTC10d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 109 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 167 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 52 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for osmium dev world (local): what is it?
The rhythm of osmium dev world (local) cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 10 days 6 hours ago.
On osmium dev world (local), what happens on wipe day?
The average busiest count over recent wipes is 4 players. The highest player count on the latest wipe arrived 1 hours in.
Server
What is the hosting location of osmium dev world (local)?
No region is published by osmium dev world (local). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 208.88.69.27:28761.
Which Rust version is osmium dev world (local) on?
Rust network protocol 2634 and build 167231 on Linux is the setup for osmium dev world (local). Your game must match the protocol to join, and Steam applies that update.
Is osmium dev world (local) up, and how steady is its uptime?
Offline at this refresh: osmium dev world (local), last seen 10 days 5 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 October 2026.
Lists and tags
Which meanings do the tags on osmium dev world (local) carry?
The game's server browser reads the tags osmium dev world (local) publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature osmium dev world (local)?
These Rust Server Analytics lists include osmium dev world (local): Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does osmium dev world (local) sit among Rust servers?
Player hours for the last seven days place osmium dev world (local) at #13,631, in the top 62% of the ranked field.
What is the population of osmium dev world (local)?
The last sighting of osmium dev world (local) was 10 days 5 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does osmium dev world (local) use?
No gather rate is given in the name of osmium dev world (local). No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on osmium dev world (local): which one is it?
The game generates a procedural map for osmium dev world (local).
Connection
How do you connect to osmium dev world (local)?
In the Rust console (F1), enter client.connect 208.88.69.27:28761. Launch Rust on this page also works, opening Rust through Steam and connecting you.