Rust Server Analytics 75,694 players11,824 servers
All servers
Drill-through Server detail

osmium dev p7staging (local)

Offline 208.88.69.27:28760 checked 19d ago

Drill-through
FilterServeris osmium dev p7staging (local)
Attributes
moddedoxide
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,789 top 72%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 00:13 UTC19d ago 0 – running 0
Thu 8 Oct, 00:36 UTC21d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 195 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 282 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 30 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for osmium dev p7staging (local): what is it?

With too few of its wipes on record, osmium dev p7staging (local)'s rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 13 hours.

On osmium dev p7staging (local), what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts osmium dev p7staging (local)?

A region is not published by osmium dev p7staging (local). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 208.88.69.27:28760.

Which Rust version is osmium dev p7staging (local) on?

On Linux, osmium dev p7staging (local) runs Rust network protocol 2635 and build 167508. Joining requires the same protocol on your game; Steam handles the update.

How reliable is osmium dev p7staging (local), and is it online now?

Offline at this refresh: osmium dev p7staging (local), last seen 19 days 13 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 8 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on osmium dev p7staging (local) carry?

Tags from osmium dev p7staging (local), as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs167508 (Build): The game build is 167508; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature osmium dev p7staging (local)?

These Rust Server Analytics lists include osmium dev p7staging (local): Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does osmium dev p7staging (local) compare?

Player hours for the last seven days place osmium dev p7staging (local) at #15,789, in the top 72% of the ranked field.

At what level does osmium dev p7staging (local) run its population?

The last sighting of osmium dev p7staging (local) was 19 days 13 hours ago; it is offline at this refresh.

Settings

What are the settings on osmium dev p7staging (local), and its rules?

Gather rate is not mentioned in the name of osmium dev p7staging (local). No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on osmium dev p7staging (local): which one is it?

The game generates a procedural map for osmium dev p7staging (local).

How to join

How can a player join osmium dev p7staging (local)?

In the Rust console (F1), enter client.connect 208.88.69.27:28760. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs167508,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Player slots: 4.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs167508
Build The game build is 167508.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.