Rust Server
Online 208.52.152.91:28031 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 18:52 UTC, in 5d 9h. Every Monday at 18:52 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 5d 9h | Mon 2 Nov, 18:52 UTC | its own |
| 8d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 9h | Mon 9 Nov, 18:52 UTC | its own |
| 19d 9h | Mon 16 Nov, 18:52 UTC | its own |
| 26d 9h | Mon 23 Nov, 18:52 UTC | its own |
| 33d 9h | Mon 30 Nov, 18:52 UTC | its own |
| 36d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 9h | Mon 7 Dec, 18:52 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:52 UTC1d ago | – | – | running | 0 |
| Mon 19 Oct, 18:52 UTC8d ago | 0 | – | 7 days | 0 |
| Mon 12 Oct, 18:52 UTC15d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 18:52 UTC22d ago | 0 | – | 7 days | 0 |
| Fri 2 Oct, 05:15 UTC26d ago | 1 | halved by day 2 | 3.6 days | 0 |
| Mon 28 Sep, 18:52 UTC29d ago | 2 | held half | 3.4 days | 0 |
| Mon 21 Sep, 18:52 UTC36d ago | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 53 on average | 14 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 35 on average | 16 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 11 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 20 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 10 / 150 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 17 on average | 10 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rust Server: what is it?
On Rust Server the wipe rhythm is every Monday at 18:52 UTC. Monday 2 November at 18:52 UTC is the date the next wipe falls on. The world now in play was created 38 hours ago. Its tags state a wipe schedule of one month.
On Rust Server, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half arrived by day 2 when it didn't hold.
Server
In which region does Rust Server sit?
No region is published by Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 208.52.152.91:28031.
Which Rust version is Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Rust Server. Your game must match the protocol to join, and Steam applies that update.
What uptime does Rust Server show, and is it up?
As of the latest refresh, Rust Server is online. The uptime it reports puts the last restart at about 2 hours ago. Uptime over the last full days (7) was 89%, or 150 of 168 hours. 15 September 2026 is when Rust Server Analytics first recorded it.
Does Rust Server perform well?
The 48-hour average was 60 server fps; the low was 59. At its highest the entity count was 19,380, including buildings, deployables and all else. Memory use reached 1,054 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on Rust Server carry?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat are the tags Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Rust Server: Community Rust servers, live and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Population
Where does Rust Server sit among Rust servers?
The seven-day player-hours rank for Rust Server is #6,708, inside the top 30% of all ranked servers.
What is the population of Rust Server?
Rust Server holds 0 players of its 40 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 23:00 UTC shows the highest average: 1 players.
Settings
How is Rust Server configured, and what rules apply?
Gather rate is not mentioned in the name of Rust Server. Players per group: up to 10. It runs pve, no fighting other players. The Community category in the server browser lists it. Anti-cheat status: VAC on.
What is the map for Rust Server?
The game generates a procedural map of size 2,000 with seed 495173437 for Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to Rust Server?
In the Rust console (F1), enter client.connect 208.52.152.91:28031. Launch Rust on this page also works, opening Rust through Steam and connecting you.